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GameMakersToolkit

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GameMakersToolkit posts

Reading List (October 2018)

Reading List (October 2018)

Note: I failed to mention that two of the video in this Reading List - on Mario's Hair and Spider-Man 2's Web Swinging, were made by Nick Robinson: a journalist who was dismissed from Polygon 2018-10-22 10:54:42 +0000 UTC View Post

Thoughts on Shadow of the Tomb Raider (No spoilers)

Thoughts on Shadow of the Tomb Raider (No spoilers)

Hello!

So, I finally finished Shadow of the Tomb Raider. Which, I guess, also means I’ve finished the latest Tomb Raider trilogy! And I want to share some thoughts on this most recent game - and then the trilogy as a whole.

More lootin’, less shootin’

One of the ...

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Making Games Better for Players with Motor Disabilities | Designing for Disability

Hello! Back to Designing for Disability, this week. This time we're looking at options and design choices that will help out players with physical disabilities.

I got lots of help from disabled players and accessibility advocates. Hopefully I did the topic justice! Next episode is on cognitive dis...

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Does Spidey's Web-Swinging 'Make You Feel Like Spider-Man'? | Game Maker's Toolkit

I wanted to explore Spider-Man's web swinging, and the phrase "makes you feel like Spider-Man", which keeps cropping up in reviews for this game.

Hope you enjoy!

Mark

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Playlist (September 2018)

Three nifty games to check out, this month. Enjoy! 

-

I’ve spent most of this month playing big console games like Spider-Man and Tomb Raider. As well as over 100 Game Jam games! But I found some time, here and there, to play some indie stuff. Here are three games of recent times you ...

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Video essay breakdown - How to Animate a Smash Bros Character

Hey!

Something I like to do, every now and again, is take a really close look at other people’s video essays. I think it’s important to look at what your peers are doing, and see what you can borrow ...

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How Overcooked’s Kitchens Force You to Communicate | Game Maker's Toolkit

Hello! This is like a blast from the past - a shorter video on an indie game! I just really wanted to talk about Overcooked, which I have been obsessed with over the summer, and how it's one of the best co-op games around. 

Thanks for your support. Lots more stuff coming soooooon.

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Reading List (September 2018)

Reading List (September 2018)

Hello! I've got some stuff for you to read and watch this month. Some bits and bobs on the new Spider-Man, and a handful of articles about YouTube. Should be interesting - have a look.

Top Pick

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Motion Graphics Tutorial - Turning Pages

Hello everybody!

Haven't done one of these for a while. This is a video tutorial on an effect I've used a few times on GMTK: turning pages. Most recently, I used it in the video about Playing Past Your Mistakes, to show a passage in the Elder Scrolls 2 manual.

For this tutorial I'm using a b...

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The Best Games from GMTK Game Jam 2018

Hello everybody! As promised, I have made a video about my favourite games of the GMTK Jam. These games all carry a certain spark, and reveal interesting trends that emerged from the theme.

Like: removing jumping means games need interesting new ways to get around. Removing combat means players wi...

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24 hour exclusive - Playing Past Your Mistakes | Game Maker's Toolkit

Hello!

So, I did this tweet recently. It's about a message in the manual for Elder Scrolls 2 about not reloading your save game when mishaps occur, and playing past your mistakes to see what storie...

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How to Run a Game Jam (Insider, Sep 2018)

How to Run a Game Jam (Insider, Sep 2018)

This weekend just gone, I hosted the second annual Game Maker’s Toolkit Game Jam.

If you’re not aware, a jam is a game making marathon. You’re given just 48 hours to make an entire game from scratch - and it must fit a theme that is only revealed when the jam begins.

Last year we had t...

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The World Design of Super Metroid | Boss Keys

Holy moly! Did you see the Game Jam? We got over 1,000 entries. That's incredible. Please take a moment to try some games and give them ratings. 

To celebrate, here's the episode that just slipped past August - the ...

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Weekend Early Access - The World Design of Super Metroid

Surprise! Juuuuuust got the second video of August out in time. Well, for you lucky lot at least! Everyone else gets it Monday.

This was a huge job, as I had to walk step-by-step through the game to cover everything I wanted to say. And I still didn't get to say absolutely everything! But I'm plea...

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Playlist (August 2018)

Three games to check out this week! Two Metroidvanias (sort of) and one ball bouncing mobile gem. Cheers!

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Making an Impact (GMTK Insider, August 2018)

Making an Impact (GMTK Insider, August 2018)

Hello everyone!

August has been a bit of a funny month - I’ve been working like crazy but strange scheduling problems, waiting on people to get back to me, and organising the jam, has meant I only got one episode out. The next video (Super Metroid Boss Keys) is really close, though, and will be ...

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Reading List (August 2018)

Reading List (August 2018)

Hello everybody! It’s your favourite time of the month! Reading List time! I’ve got 30 articles and videos for you to check out, so get reading and watching. 

Top Pick

[Read] 2018-08-27 15:00:03 +0000 UTC View Post

Making Games Better for Gamers with Colourblindness & Low Vision | Designing for Disability

Hello! New DfD episode, this time looking at colourblindness and Low Vision. It was fascinating to learn about the former - it’s something I never really understood before this video, but it’s so interesting to see how this deficiency can change the way games are played. 

I’ve got lots ...

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24 hour early access - Designing for Disability episode 2

Hello! New DfD episode, this time looking at colourblindness and Low Vision. It was fascinating to learn about the former - it’s something I never really understood before this video, but it’s so interesting to see how this deficiency can change the way games are played. 

There might be s...

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How I make a dependency graph

How I make a dependency graph

This post is exclusive to Patrons for one week.

Hello everybody! It’s been really interesting to see my graph system, which I developed for Boss Keys, being used by different people for different purposes.

2018-08-08 15:32:05 +0000 UTC View Post

Playlist (July 2018)

I’ve got three games this month that are all really interesting, cool, and worth checking out: but all have issues that hold them back from true greatness. Take a look.

Bomb Chicken

First up is Bomb Chicken, which is the latest game from Nitrome. That’s a UK indie studio...

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New Episode, and GMTK Insider (July 2018)

Hey everyone. 

First things first, here's your new episode. It will go out to the world in about an hour. But you get a sneak peek. It's the first episode of Boss Keys season 2.

Thanks so much for your support this month. Here’s an update on all things GMTK.

Designing fo...

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24 hour exclusive - The World Design of Metroid 1 and Zero Mission | Boss Keys

Boss Keys is back, baby!

This is the first episode of season two, which I'm internally calling "Making a Metroidvania". I'll be looking at actual Metroid games, and some Castlevania games, and some indie Metroidvanias, to see what makes these things tick.

Hard to start at the start with Metr...

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Reading List (July 2018)

Reading List (July 2018)

Hello everyone! New video will be out before the end of July. But before then, here are 30 videos and articles I think you’ll enjoy this month. Get stuck in, and let me know what you found out.

Top pick

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Making Games for the Deaf and Hard of Hearing | Designing for Disability

Video games are for everyone. But disabled people can be left out if developers don’t consider their needs. 
In this series of videos, I’ll be sharing guidelines and best practices for making games more accessible to a wide range of disabilit...

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24 hour early access - Auditory Accessibility | Designing for Disability

Hello peeps!

So this is the first episode in a new mini series I'm doing, where I share best practices and dos / don'ts of accessibility design. The first video is on auditory disabilities.

I still need to run it by some people to get some feedback, and would appreciate anything you have to ...

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Playlist (June 2018)

Let's chat about video games!

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Reading List (June 2018)

Reading List (June 2018)


Hello everybody! June was a big month - I made two videos and went on holiday. But I still found time to read and watch interesting stuff on games (and more). Here’s what I think you should sample this month. 

Top pick

[Read] 2018-06-26 08:50:48 +0000 UTC View Post

God of War Effects Breakdown [Lots of GIFs]

God of War Effects Breakdown [Lots of GIFs]

Hey, everyone.

For this month’s Insider newsletter I wanted to talk about some of the effects that I used in my most recent video - about God of War’s Leviathan Axe.

It was quite an editing intensive video, for lots of reasons, and so I decided to share some of the techniques I used.&nbs...

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24 hour exclusive - Forging God of War's Leviathan Axe

Hello! I'm getting my schedule back in order, so have another video for June.

This time, I'm breaking down the Leviathan Axe weapon from the new God of War. How it works both in and out of combat, why it feels so good, and how the team designed it.

This was really fun to make, so I hope you ...

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