A walk-able demo is on the way soon, and one critical part of that has been creating standalone assets for all of the items scattered around the map. The old map was basically just a rough house layout with furniture like beds and desks doodled in.
The new map is keeping the same layo...
2021-11-15 14:38:45 +0000 UTC
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In the big gif update (haven't read through it yet? Check it out here!) I mentioned that our main character has a pair of physics enabled boobs. Here's a closer look at what that looks like!
The character's torso is set up to follow the mouse cursor as it moves around, and her boobs react t...
2021-11-07 23:01:00 +0000 UTC
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This progress update took a little longer to get to than planned. It was originally just going to be a demo for the new walking loop, but like pulling on a loose thread that kept leading to new tasks I wanted to finish before showing it off. In no particular order, the gif above shows off:
2021-11-07 09:23:42 +0000 UTC
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Here are the girls in their underwear sets, again showing off their idle poses! Of course all of these models are also clickable in game, so you will be able to spank their asses and tits on command!
2021-10-25 12:13:40 +0000 UTC
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All of the characters are rigged up, so here's a little gif of the girls in their idle poses. The boys are all rigged too, but they're a little less fun to look at. If you're a patron take a look at the patron version of this gif that shows them off in their underwear!
2021-10-25 12:10:50 +0000 UTC
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I've finished rigging up all of the base characters for A Very Full House! That means they're all set up for motion in the same way as the main character is in the demo. I'll have a demo .gif of that up in the next few days to show how much life that breathes into the visuals of ...
2021-10-21 08:48:08 +0000 UTC
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This whole project started when I wanted to learn how to draw, and soon discovered it's far more fun to draw naked girls than pretty much anything else. Practice makes perfect, so in addition to the art I'm making explicitly for A Very Full House I also sometimes do quicker sketc...
2021-10-16 09:08:56 +0000 UTC
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There are a bunch of tools that are going into making A Very Full House, here's a quick rundown of some of the major ones and what part of my workflow they are used for:
GIMP - I use GIMP for all of my drawing, as well as any sort of image processing/manipu...
2021-10-15 08:22:41 +0000 UTC
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The A Very Full House FAQ is live, so it's time to get to work making a full game! The first thing I'm going to be working on is getting all of the existing characters rigged up for movement. That means taking their art into Live2D and defining how different parts react to differ...
2021-10-09 08:36:17 +0000 UTC
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Did you know that in the playable FAQ our lovely main character is clickable in a couple of interesting places? I'm sure some of you stumbled upon it by accident (and a few more are true deviants who tried it right away!), but if you haven't seen it yet give it a try! It is only set up on the mai...
2021-10-07 12:22:42 +0000 UTC
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Here we go, the first release of anything related to A Very Full House - the playable FAQ!
It's a small (<30 minute, <50mb) tour through some of the characters, their initial art, and a showcase of the general style of the game. If you're here it's probably because yo...
2021-10-07 12:14:53 +0000 UTC
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