Next Up on the Docket: Character Rigging!
Added 2021-10-09 08:36:17 +0000 UTCThe A Very Full House FAQ is live, so it's time to get to work making a full game! The first thing I'm going to be working on is getting all of the existing characters rigged up for movement. That means taking their art into Live2D and defining how different parts react to different parameter values like xRotation, BoobBounce, or whatever. Once the characters are all rigged I can define different facial expressions, animations, and clothing sets for them.
I have a checklist of mission critical features that will need to be implemented before we get a first game version. I'll be posting that in a couple of days, so hang around if you're interested in that!
Got a question about how AFFH is being developed? Drop a question in the comments and I'll get right back to you!