May Development Report II
Added 2022-05-31 18:47:40 +0000 UTC
Hey I've prepared a small report on the work done for you, I hope you will like it ;)
Main Hero
- Finished work on all animations of movement and combat of the character;
- Made a small rebalance of the characteristics of the character: the values of damage with weapons and in hand-to-hand combat, as well as max. Health and Stamina values. So now taking the Endurance attribute at the beginning is much more profitable.
- Added two new skills: Axes and Hammers. Now, when equipping a weapon of the appropriate type, your hero receives a small bonus to damage depending on the level of these Skills. And these skills are improved when dealing damage to the enemy;
- Now your hero will also gain experience when upgrading one of the Skills;
- Armor and weapons now lose durability when used, and this, in turn, affects the effectiveness of the equipment;
- Implemented improvement (and getting a bonus) for most Skills;
- Now the health of your hero is displayed in the form of cells, where each cell is equal to 20 health. It will be more convenient to understand the approximate amount of health;
- Added the ability to repair weapons and armor at Yotra after completing one of the quests. So don't forget to repair your gear ;)
Fixes
- Fixed a bug with equipping clothes/weapons after reloading save;
- Game downloads are now only available in Game mode to avoid download errors. The best example is loading in Dialogue mode in 0.06;
- Texture resolution is reset to Low if the current quality is High;
- Dynamic resolution gets disabled after loading the game;