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KombatWombat
KombatWombat

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Escape Difficulty Options for upcoming 0.10 beta 4

we've changed the escape system to use your combat difficulty setting as a placeholder, since it's been a popular request: Hard is unchanged escape difficulty; medium should at least feel winnable in any situation; easy is a bit of a pushover.


(The first gif shows easy, the second shows hard)


--reverse-mitts

Escape Difficulty Options for upcoming 0.10 beta 4 Escape Difficulty Options for upcoming 0.10 beta 4

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