Body Weight v1.0.2 (3.var)
fixed error on initialization due to male genitals controllers not available yet - parameters for these will now be initialized on demand when loading a male skin
-everlaster
2024-08-28 11:51:47 +0000 UTC View Post
fixed error on initialization due to male genitals controllers not available yet - parameters for these will now be initialized on demand when loading a male skin
-everlaster
2024-08-28 11:51:47 +0000 UTC View PostFixed two issues introduced in alpha10:
Fixed issue where the calibration pose did not correctly update the hip joint rotation.
Fixed issue where loading a scene saved with alpha9 (84.var) would complain about missing glute under curve morphs. Those morphs, like the g...
2024-08-25 13:43:45 +0000 UTC View PostHello everyone. This release contains updated glute g-force morphs, and all new g-force morphs for calves and upper arms, plus a few fixes.
The updated glute morphs are the first result of a new DAZ workflow for creating high quality morphs for animation...
2024-08-23 19:44:09 +0000 UTC View PostAlright. My goals with this release were to improve the thigh g-force morphs, and to implement glute undercurve morphs and anchor them to the thigh joint angle.
It turned out that simply implementing and configuring those morphs was ...
2024-08-11 19:00:50 +0000 UTC View PostNaturalis v1.3 is now available for free on the Hub! https://hub.virtamate.com/resources/naturalis-free.35101/update/67562/
Although v1.4 is still in alpha, I wanted to get the new...
2024-08-02 11:50:19 +0000 UTC View Postfixed bug in the plugins list Reorder function where incorrect plugin ids were assigned to triggers in the scene targeting the plugins when multiple plugin# numbers were updated in one go, causing the reordering to break triggers
fixed error when right clicking some local c...
2024-07-30 10:30:35 +0000 UTC View PostHi! Back after a summer break of sorts. Didn't really plan it, it just kind of happened due to various circumstances. Anyway, all good, things are now progressing. Let's get to the content of this release - a quick summary:
g-force morphs for the overall chest area
ad...
2024-07-23 17:04:32 +0000 UTC View PostHi, this is a small release that fixes some issues and adds marginal improvements to the in-plugin preset and clothing profile preset UI.
Reverted an earlier change from alpha6 in which I tried to load poses during calibration entirely in memory (without saving/loading...
2024-07-04 14:09:39 +0000 UTC View PostThis update introduces script presets for saving, loading and setting user defaults for individual scripts. The Alternate Plugins List module of UXPlus is now finalized and UXPlus is out of beta! 🎉
Hub update post: 2024-07-03 15:32:00 +0000 UTC View Post
Patching some bugs:
fixed bad pose loading logic in the previous two releases (alpha6 and alpha6b) that could result in errors due to interactions with other plugins during calibration, and crash the atom/scene due to physics corruption
fixed issue where restoring the...
2024-06-29 08:55:27 +0000 UTC View PostFixed issue present since v1.4-alpha4 where clothing profiles did not save correctly
In the G-force Morphs tab, updated the Reset button of the primary/secondary anchor to restore the anchor selection and sliders/toggles to the defaults for that morph (instead of unchecking...
2024-06-23 13:33:31 +0000 UTC View PostFixed compile error in the previously uploaded plugin var. The version number is the same, I've just reuploaded the fixed version - be sure to download it again: https://www.patreon.com/everlaster/membership
... 2024-06-22 19:56:23 +0000 UTC View PostAfter much ado, a new release is here 🎉
Summary:
I ended up redoing the abdomen g-force morphs, it was easier than to try to fix issues with the previous morphs (more on that below).
added and improved glute g-force morphs
introduced thigh g-fo...
2024-06-22 18:46:45 +0000 UTC View PostHi, just to notify everyone that the update I planned a week ago to be released within a week is slightly behind schedule. Probably a few more days before it's ready. Thanks for your patience!
I decided to introduce a simple spring-damper setup that can be applied to the g-force morphs per ...
2024-06-18 09:18:47 +0000 UTC View PostProgress in Shapeshift:
work on improving the UI
grouped the joints (anchors of g-force and angle morphs) into regions, and added sliders for setting morphing multipliers per region so you don't have to tweak each individual morph just to have more/less effect on a sp...
2024-06-12 13:34:18 +0000 UTC View PostThis release includes fixes/QOL updates and some UI changes.
I updated the main tab layouts of TittyMagic, BootyMagic and PussyMagic to make better use of the available space. The Naturalis user preferences button is split into separate General and Calibratio...
2024-06-03 11:31:38 +0000 UTC View PostContinuing from https://www.patreon.com/posts/naturalis-105368543
I've now tested the advanced soft physics features as well. Local distortion physics, depth physics and spread physics (all of which co...
2024-06-02 05:26:17 +0000 UTC View PostI've been doing some thorough testing of the performance impact of Naturalis v1.4. At a high level, there's some code that would benefit from optimization, but the impact of optimizing code is going to be very small in comparison to optimizing the morphs.
To everyone not yet using the unoff...
2024-06-01 14:17:03 +0000 UTC View PostHello!
This release contains the new Shapeshift module which includes
The previously showcased abdomen g-force morphs
New glute g-force morphs! (Check the attac...
2024-05-28 21:23:16 +0000 UTC View PostThe video demonstrates how gravity affects the abdomen shape, how moving joints connected to the abdomen produces jiggles, and the dramatic difference when vibrating the belly with a cycle force.
The abdomen/belly region was natural choice for implementing the first set of morphs for many r...
2024-05-25 17:05:07 +0000 UTC View PostHi. I've made some good progress on the technical side and UI. Not much progress on the morphs yet, however I'm pretty confident that the acceleration based morphs won't take long to create.
The joint angle based morphs are more labor intensive to do because of the requirement to start the ...
2024-05-18 20:02:43 +0000 UTC View PostHey everyone, just checking in with a progress update.
Joint angle morphing system requirements are mostly done, it works similarly to the acceleration system but the lower and upper limits are defined as joint angles rather than as G-force...
2024-05-10 10:48:46 +0000 UTC View PostVAM no longer hangs and eventually crashes when reordering a plugins list that contains a particularly large Timeline instance.
That's it! Since this fix is unlikely to be relevant to many people, I didn't send the link to everyone's inbox. You can find it in the 2024-05-02 17:40:26 +0000 UTC View Post
Hi.
A month and a half ago, I laid out a rough plan for Naturalis 1.4 in this development status post.
The idea was to release a separate general joint angle morphing plugin, and then develop a...
2024-04-30 17:36:13 +0000 UTC View PostA small patch and technical update, no new features.
Fixed issue where the simulation of gravity that the plugin runs during calibration did not stop at the end of calibration until you navigated into the plugin UI and out again, or manually clicked "Stop" in the gravity controls pa...
2024-04-26 11:54:19 +0000 UTC View PostLink to Hub update post (same as below): https://hub.virtamate.com/resources/body-weight.45962/update/63076/
2024-04-22 09:06:04 +0000 UTC
View Post
Hello! Here's a small new plugin that allows you to adjust the masses of different regions of the body, and includes defaults that distribute the mass realistically for a total of 60 kg.
The default mass in VAM is weird, the person only weighs 27.4 kg and the mass is not distributed correc...
2024-04-21 18:30:37 +0000 UTC View PostAdvanced soft physics features are now implemented in PussyMagic!

2024-04-16 18:04:35 +0000 UTC
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fixed bug where the plugin didn't properly wait for all three scripts to be fully initialized before creating the UI in Skin Materials 2, causing that tab's content to disappear
I wasn't able to reproduce the issue on my installation at all, but reportedly it works now, fin...
2024-04-09 12:00:37 +0000 UTC View Postfixed silent error on scene load / plugin preset load
fixed occasional error when removing plugin
Any further bugs - please report! Thank you. The more info you can give the better.
2024-04-08 22:20:07 +0000 UTC View Post