--Complementary r5.6 dev2 + Euphoria Patches 1.7.0 dev8--
Changes s...
2025-07-23 15:00:32 +0000 UTC
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New Directional Lighting and Fog at the exit portal in the End with fake artistic Caustics :)
And as is usual with Euphoria Patches - one can customize the colors and also fog intensity
--Complementary r5.6 dev2 + Euphoria Patches 1.7.0 dev7--
Changes ...
2025-07-16 22:30:20 +0000 UTC
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--Complementary r5.6 dev2 + Euphoria Patches 1.7.0 dev5--
Changes since EP 1.7.0 dev4:
--Complementary r5.6 dev2 + Euphoria Patches 1.7.0 dev4--
This update is huge - it took a lot of effort and time to add support to 5.6 dev versions :) Changes since EP 1.7.0 dev3:
--Complementary r5.5.1 + Euphoria Patches 1.7.0 dev3--
Changes since EP 1.7.0 dev2:
--Complementary r5.5.1 + Euphoria Patches 1.7.0 dev2--
Changes since EP 1.7.0 dev1:
Added shooting stars, which are also configurable as usual
Fixed incorrect moon glare color, which has been a bug for over 20 MONTHS - yes, th...
2025-06-08 14:44:09 +0000 UTC
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--Complementary r5.5.1 + Euphoria Patches 1.7.0 dev1--
Changes since EP 1.6.3 dev3:
--Complementary r5.5.1 + Euphoria Patches 1.6.3 dev3--
Changes since EP 1.6.3 dev2:
--Complementary r5.5.1 + Euphoria Patches 1.6.3 dev2--
Changes since EP 1.6.3 dev1:
--Complementary r5.5.1 + Euphoria Patches 1.6.3 dev1--
Changes since EP 1.6.2 dev3:
Fixed vignette not working at all
Fixed reflections not working on enchanted objects
Fixed the end portal effect being broken ...
2025-05-14 21:49:40 +0000 UTC
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--Complementary r5.5.1 + Euphoria Patches 1.6.2 dev3--
Changes since EP 1.6.2 dev2:
Fixed a compile error on Nvidia GPUs in the End
Maybe fixed a weird nan issue? idk
Water is no longer affected by the roughness...
2025-05-07 18:40:52 +0000 UTC
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--Complementary r5.5.1 + Euphoria Patches 1.6.2 dev2--
Changes since EP 1.6.2 dev1:
Added pixelated water reflections
Added an option which makes the handheld lighting pixelated
Added a roughness multiplier, wor...
2025-05-02 14:15:50 +0000 UTC
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Just wanted to share ^^
2025-05-01 18:59:28 +0000 UTC
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--Complementary r5.5.1 + Euphoria Patches 1.6.2 dev1--
Changes since EP 1.6.0 dev12:
--Complementary r5.5 pre4 + Euphoria Patches 1.6.0 dev12--
Likely last dev before release
Changes since EP 1.6.0 dev11:
--Complementary r5.5 pre4 + Euphoria Patches 1.6.0 dev11--
Changes since EP 1.6.0 dev10
--Complementary r5.5 pre3 + Euphoria Patches 1.6.0 dev10--
Changes since EP 1.6.0 dev9
--Complementary r5.5 pre3 + Euphoria Patches 1.6.0 dev9--
Changes since EP 1.6.0 dev8
--Complementary r5.5 pre2 + Euphoria Patches 1.6.0 dev8--
Changes since EP 1.6.0 dev7
--Complementary r5.5 pre2 + Euphoria Patches 1.6.0 dev7--
Changes since EP 1.6.0 dev6
--Complementary r5.5 pre1 + Euphoria Patches 1.6.0 dev6--
Changes since EP 1.6.0 dev5
--Complementary r5.5 pre1 + Euphoria Patches 1.6.0 dev5--
Changes since EP 1.6.0 dev4:
--Complementary r5.5 dev2 + Euphoria Patches 1.6.0 dev4--
Changes since EP 1.6.0 dev3:
Added back Dynamic Lighting Mod support with ACL + Screenspace mode (hopefully stays this time)
A new fun option, "Entities Are Light", has...
2025-04-04 22:34:46 +0000 UTC
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--Complementary r5.5 dev2 + Euphoria Patches 1.6.0 dev3--
Changes since EP 1.6.0 dev2:
--Complementary r5.5 dev1 + Euphoria Patches 1.6.0 dev2--
Changes since EP 1.5.3 dev7:
--Complementary r5.4 + Euphoria Patches 1.5.3 dev7--
Changes since EP 1.5.3 dev6:
--Complementary r5.4 + Euphoria Patches 1.5.3 dev6--
Changes since EP 1.5.3 dev4:
--Complementary r5.4 + Euphoria Patches 1.5.3 dev4--
Changes since EP 1.5.3 dev3:
In the latest dev version, I took on the massive task of rewriting how shader settings are handled internally to significantly reduce load times.
As many of you know, all settings previously required a long reload time. My goal was to improve this experience, making adjustments feel much m...
2025-02-25 15:55:01 +0000 UTC
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