DoujinStars
taxiderby

taxiderby

patreon


taxiderby posts

Rainshade — July 2021

Rainshade — July 2021

THIS MONTH WAS MOSTLY SCRIPT WRITING AND ANIMATING SPRINT CYCLES

View Post

Rainshade — June 2021

Rainshade — June 2021

STILL WORKIN AS HARD AS MY BODY AND SCHEDULE ALLOWS!! Currently focusing on getting a nice vertical slice to show off within the next couple months, and hopefully the demo not soon after that.

Thank you for your continued support!!

View Post

May 2021 Progress

May 2021 Progress

HEY
UH

DON'T HAVE MUCH TO SHARE THIS MONTH

Not that we haven't been busy!! Here's the rundown:

  • I've been very frustrated with the how slow RS has been going, so I've added a new member to the team to act as consultant, and very quickly I've learned how much I needed som...

    View Post

April 2021 Progress

April 2021 Progress

Did a lot!! A lot I can't show because some of the placeholder art is borrowed from another game and I don't wanna go to GAMER JAIL so you'll have to wait until it doesn't! have that!!

As a LOT of code clean-up to prepare for any potential new programmers, and some balance work. Very excite...

View Post

Rainshade March 2021 Mishmash

Rainshade March 2021 Mishmash

CONTENT

click on the images for more info (or don't if you love a good mystery)

View Post

Rainshade • February 2021

Rainshade • February 2021

(Click on the images for more information!)

Hey guess who forgot February ends abruptly. OOPS

Not shown: I had to spend a week completely repairing the dialogue system, after discovering one of the plugins was horribly outdated and updating it, which introduced a bunch of needed chang...

View Post

January.

January.

As mentioned previously, I'm continuing to be a bit quieter about Rainshade's progress, so I can prioritize different aspects of development better. Sometimes the best way to spend a month is almost entirely back-end work and planning, and conjuring up more concept art and visuals just for the pa...

View Post

The Animation Roadblock

The Animation Roadblock

This is a really hard thing to explain so bare with me here ok?? ok?? tha nks

When I started working on Rainshade, it was a much simpler, smaller game, with very basic mechanics. The character customization system I had set up was rather easy to implement, because the player was only meant ...

View Post

Rainshade — A lil sneak peek

Rainshade — A lil sneak peek

HmmMMmmMMm

I'll be posting a proper progress report REAL soon, but for now, enjoy the new year!

View Post

Rainshade • November 2020 Progress Report

Rainshade • November 2020 Progress Report

November was BUSY, and a lot of it was spent catching up with various projects following my surgery in October.

Here's a brief rundown on November's work (you can also click the images above to see captions explaining em'!)

  • More work on the character creator. A major problem tha...

    View Post

Slight delay on November progress report

Slight delay on November progress report

And not for a lack of progress, thankfully! 99% of the assets and code required are ready, but I am simply incredibly exhausted and don't have the energy to assemble a nice coherent post about it. It'll be another day or so until it's up, though if you're in the Discord,...

View Post

Rainshade • October 2020 Progress Report

Rainshade • October 2020 Progress Report

HAPPY HALLOW'S WEEN!

As expected, surgery did a real number on my dev output, but I'm glad to say I'm recovering smoothly, and it's been quite an experience. Did you know it's not uncommon to have massive black eyes and blood vessel popping in your eyes if you get surgery in any part of you...

View Post

The Verla Problem

The Verla Problem

There's really no other way to put this — Rainshade, or as it was named at the time, Once More, was announced too early. Perhaps almost a year too early, but with Puro being put aside to work on it, I couldn't exactly go completely silent for like 8 months. The scope of the project (primarily i...

View Post

Rainshade • September 2020 Progress Report

Rainshade • September 2020 Progress Report

September was a ROUGH ONE. My computer died and had to have the majority of its parts replaced with new ones, and shortly afterwards, my city got blanketed with a thick smoke for about a week, which made it pretty hard to get anything done. Wasn't exactly ideal!

Despite that, some good work...

View Post

August 2020 concept art

August 2020 concept art

Our meetings are VERY productive, I'll have you know


View Post

August 2020 Progress Report

August 2020 Progress Report

[Captions have been added to all the above images. Click on em to learn MORE]

This was a busy month! It was also not a very exciting month! That is to say, a lot got done, but I have less than I'd like to show for it.

With the wretched tile bug DESTROYED (see 2020-09-01 00:18:50 +0000 UTC View Post

The Other End

The Other End

Something I'd like to do after completing Rainshade is take the systems/framework I created for it, and reuse them for a smaller project or two.  Though most ideas are fleeting, there's one I've been thinking about an awful lot lately: 

A human living on a strange island, you are ...

View Post

July (and June?) concept art!

July (and June?) concept art!

MORE Verla, Merlot, Rally, some backer NPC sketches, a rough map of Dawnlin and... something else...

Thank you for your ongoing support holy shit


View Post

Rainshade ☂️ July 2020 Progress Report

Rainshade ☂️ July 2020 Progress Report

Though I've been busy with ~other stuff~, Rainshade had some big strides this month!

First, let's talk about YOU, buster. 

Here's a semi final look of all the player bases with all the e...

View Post

Technical Difficulties!

I have two more posts ready to go, but Patreon is having some CLOUDFLARE ISSUES, so I'm unable to put the posts together or upload images, so there's a chance I'll be unable to post them until tomorrow. It'll be a miracle if even THIS post goes up, but it's worth a shot!

EDIT: they’re up!...

View Post

Senza Pack Update!

Senza Pack Update!

The header might be rushed, but the pack sure isn't!

(patrons can get the update here)

NEW FEATURES ADDED TO PIXEL SNAPPER:

2020-08-01 04:05:32 +0000 UTC View Post

Suspending July pledges

Suspending July pledges

So with a bit of deliberation, I have decided I will be pausing patron pledges for July.

I've been very, very busy with work unrelated to the patreon (I didn't even have time to make a proper announcement image!), and seeing as I'm currently financially stable, I see no reason to c...

View Post

Lucid Drifter, Patreon, and the future

Lucid Drifter, Patreon, and the future

Short Version: Lucid Drifter v1.0, which includes all the content we had to cut from the Ludum Dare version, is out, you can go check it out HERE (non-broswer versions will be updated later). Big shout out to everyone...

View Post

April Cerise sketches

April Cerise sketches

It took a bit, but Cerise is gradually feeling a bit more distinct from her... more familiar counterpart.

"I have my orders, so PLEASE don't talk to me or I will have NO CHOICE but to be polite to you"

View Post

April Verla sketches

April Verla sketches

"Hey, before you proceed, have you considered: don't"

View Post

Lucid Drifter+ early access and patron level pieces

Lucid Drifter+ early access and patron level pieces

EARLY ACCESS AVAILABLE HERE (requires you link your itch.io account to your Patreon account, or it'll just be a 404 page!) ...

View Post

Lucid Drifter — Ludum Dare 46 entry

Lucid Drifter — Ludum Dare 46 entry

Fly, drift and whack to KEEP THE DREAM ALIVE in this unorthodox arcade/racing hydrid(?) game(???) Check it out here, and vote he...

View Post

Regarding COVID-19 and your support

Regarding COVID-19 and your support

Gonna be a bit real here: with the ongoing coronavirus pandemic, there's a lot of disruption and uncertainty in the air, so let's cover a few bases quickly.

Seeing as I am fortunate enough to be able to work from home, development for Rainshade and related Patreon updates will continue unti...

View Post

Rainshade — Character Creation Progress

Rainshade — Character Creation Progress

I've been super busy this month, and a surprising majority of that was actually involving Rainshade!

Aside from prep and planning involving COVID-19, I've been working hard on building and implementing Rainshade's character creator, and all the sprites required for it. While still unfinishe...

View Post

Music Preview — Seaside Town, Dawnlin

Music Preview — Seaside Town, Dawnlin

This one's actually already available publicly, but now you can download it!!!!!!!

Composed, once again, by wheel_able !

View Post