Drapery Construction and Rendering
More drapery studying process, hope it's useful, thank you!
2020-11-07 10:24:26 +0000 UTC View Post
More drapery studying process, hope it's useful, thank you!
2020-11-07 10:24:26 +0000 UTC View PostAn exercise pretty much taken from Ron Lemen
Things to keep in mind:
-every fold is essentially a pipe/cylinder
-all folds interact because they're a part of the same fabric
-all folds are created from excess fabric bunching around
A few drawing studies and a couple tips:
-never space your folds evenly
-always vary fold sizes
-folds are basically tapering and curving cylinders, and they cast shadows!
2020-11-06 11:38:10 +0000 UTC View PostA portrait study from Noah Bradley's reference pack, along with some process and tips
A couple takeaways:
-this yellow highlight is nearly white at the highlight and nearly orange-reddish near the edge, where there's subsurface scattering
-there's als...
2020-11-06 10:56:08 +0000 UTC View PostThe big takeaway from these is the way the index finger tends to stand out and raise above the other fingers while gripping, and also the way the gripping fingers conform to the curve/form of whatever they're gripping - in this case a thick rope.
Also, the knuckles are curved and asymmetric...
2020-11-05 11:01:24 +0000 UTC View PostTrying to address weak points and working on improving my environment visual library.
A couple tips when doing these types of rocks:
-always design asymmetrical shapes keeping Big, Medium and Small in mind (variety)
-roughly horizonta...
2020-11-05 10:51:04 +0000 UTC View PostA couple grayscale figure lighting studies.
I wanna use this to stress the importance of using your lights for creating focal points and changing the reference to have a stronger focal point read.
The first, male figure, had a much stronger fill light, but...
2020-11-04 20:15:34 +0000 UTC View Post