Some Sketching from Life
Some of them are quite crappy but I've learnt to see that almost as a step when you try to relax, first you knock out a couple crappy ones and then they get better again
2020-11-30 08:07:21 +0000 UTC View Post
Some of them are quite crappy but I've learnt to see that almost as a step when you try to relax, first you knock out a couple crappy ones and then they get better again
2020-11-30 08:07:21 +0000 UTC View PostI'll be trying to study more scenes/interiors because that's what I'm trying to really get better at - will post WIPS as well
Also doing some spitpaints, here's one I liked, might make timelapse vids of those also!
2020-11-28 09:17:58 +0000 UTC View PostThe painting's nearly done, haven't rendered the water yet. I tried to have more strong, simple shapes in the composition and hold back on rendering details, but focus on the bigger read
2020-11-25 08:03:03 +0000 UTC View PostThe color of the shadow is determined by the environment.
The environment consists of different light sources. These light sources can be objects from which the primary source is bounced, and also secondary light sources.
Also added some traditional drawin...
2020-11-23 10:52:39 +0000 UTC View PostDaily drawing studies with a couple of tips, don't forget to cast shadows of limbs on other limbs and the torso, it makes the whole thing much more believable and gives it dimension
Starting with simple and big and moving into more precise
2020-11-21 12:31:08 +0000 UTC View PostFace concepts for Esroniet, a Beyond Skyrim mod. These are the Esri, the main race in Esroniet. They are physiologically supposed to be a mix between Thai and Arab traits.
2020-11-20 11:17:12 +0000 UTC View PostDaily studies and a painting which i don't really like. I'll definitely be doing more figure (especially female) painting studies and posting them along with the process.
2020-11-20 11:08:18 +0000 UTC View PostThe main takeaway from these:
The most important principle in expressions is the action, which creates stretching and pinching.
Whenever one thing stretches, another pinches (the same thing that happens with the figure). For example,...
2020-11-18 10:01:24 +0000 UTC View PostReflections tend to align themselves in a curving band along the face, look for this pattern!
2020-11-17 11:12:12 +0000 UTC View PostI was unhappy with the foreground dude and decided to redo him altogether because freestyle painting without a concrete drawing wasn't working out
Also added a PSD with all the layers I had before merging them together
2020-11-17 10:24:31 +0000 UTC View PostAnother portrait study started as a traditional drawing and rendered over that, and some drapery studies, more of the same stuff
2020-11-15 10:26:46 +0000 UTC View PostHere are some progress shots of a painting for Proko's challenge!
2020-11-15 10:22:12 +0000 UTC View PostThe photoshop file for a Hearthstone card I did for Hearthstone Art Contest
2020-11-15 10:18:40 +0000 UTC View PostA little study for a new illustration along with a process shot and some tips on cast shadow color.
Things to keep in mind:
When an object that's far away casts a shadow, the shadow is filled with ambient light - in this case, it becomes extremely cyan. If the object is close to...
2020-11-13 10:43:08 +0000 UTC View PostWith this study I had an initial traditional drawing that was pretty precise, I liquified it a bit to get a better likeness and shapes, turned it to multiply and then painted on a layer under it until I merged them together and rendered to a finish.
2020-11-12 11:27:47 +0000 UTC View PostA few studies for a new painting
Whatever kind of complex minor forms created by the expression, always have a firm construction of the big features beforehand, that way you can confidently control the (a)symmetry and add the nuances of the expression without ruining the overall form. For a...
2020-11-12 11:23:27 +0000 UTC View PostSo i started a new card, a Gorloc! With this one the process is a lot more step-based - did 4 smaller sketches, picked one, did fairly finished lineart, filled in the flat colors and added light and shadow on separate multiply, overlay and screen layers. When I start rendering, I'm gonna flatten ...
2020-11-11 10:51:43 +0000 UTC View PostHere's some progress shots of a hearthstone card for Blizzard's competition, I tried to go for a more organic workflow but I hadn't planned the composition well enough so I don't like him enough to finish him - he wouldn't read very well as a small card with his head being so tiny and rim-lit :c&...
2020-11-11 10:43:43 +0000 UTC View PostProbably will do a portrait or some figures tomorrow, but hopefully this is useful as well!
2020-11-11 10:40:12 +0000 UTC View PostWorking on drapery more with the same process, need to accumulate a great volume of studying to really become better and enrich the visual library!
2020-11-10 09:52:27 +0000 UTC View PostMore drapery studies, as always, going from the figure construction -> clothing gesture -> clothing forms -> shadows and rendering
A shirt study done from reference, trying to create visual flow with hatching. When shading with line, all the same principles of drapery drawing apply, but on top of that your lines create not only shadow and form, but also visual flow with their direction.
I added two Frank Godwin d...
2020-11-08 12:08:57 +0000 UTC View PostMore exercise and more tips, hopefully some of them are useful!
It's all about the underlying form of the body and it's action!!
2020-11-08 11:55:27 +0000 UTC View PostA couple Photoshop files showing how I might arrange my layers when doing character paintings, hopefully they're useful!
2020-11-07 16:52:25 +0000 UTC View PostA photoshop file of a personal painting, shows how I divided my layers and added some texture, hopefully it's useful!
2020-11-07 15:53:27 +0000 UTC View PostThe photoshop file for a painting, hopefully it's useful! I had more separate layers but I generally merge most of them when finishing the piece so I can work on edges and transitions more freely
2020-11-07 14:30:54 +0000 UTC View Post