Almost ready...
Added 2019-01-01 09:58:05 +0000 UTCJust finished encoding a parser for compressed data fields, that will allow me to bring in content a lot easier, and tie both UI versions in with the new CMS.
(it will read and inflate/generate stats/etc out of compressed entries like this:
*:3;STR|END: +2; WSD:2~4;SPD:~1 ;PHY:5$1|name=cindy,gen=f,age=14~35,age!=28~31:+4,~1;INS :4 |+1d4| ~3
)
Right now I'm working it into the opponent/creature generation routine so we can have our mob/non-NPC park encounters for this next release.
After that, I can start tying it in to NPC and Item loading/creation for the new UI branch... so I can get a proper alpha of that out as well.
So now it's just writing the encounter and a little more coding 'til the next stable release is ready.