DoujinStars
feodosiy
feodosiy

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Thank for this month!

Hello, everybody!  Traditionally, I'm immensely grateful to my patrons :) 

Unfortunately, I couldn't manage to finish the update this month :( I'll make a run down on what's have been done. 

Several mechanics have been introduced :) In this version new skills will be acquired gradually. The soul-distribution mini-game has been revised to make sense. A mechanic of interactions with characters has been reworked. I struggled for long time on a bulky system that involved a separate menu for each character in each scene, but tests proved a simpler variant to be far more convenient -_-  Your cover-up will weaken during you-know-what interactions, those patrons with access to cheats may have already seen the consequences :) And, sure enough, new locations and new thematic scenes are coming :) 

Again, lots of time spent on GUI, and again I'm not satisfied -_- It's seemingly reasonable to outsource, but the previous one was outsourced, and I am not content with it, and neither of those I've seen in people's portfolios was a right fit :( 

I'd like to once again apologize for the releases being that spread apart, and thank for your patience... I'm doing my best -_- I'm somewhat bound by the necessity of regularly releasing at least something new, that makes me simplify everything only to rewrite it from anew later. 

I'll try to have finished the update by the end of September, beside that, I and Nesh Morgan are preparing a little surprise for you (August – first week of September).  

Thank for this month!

Comments

construct2

Feodosiy

Or because u have nothing to show - we don't know. Look. Your projects really interesting, but good idea without good work worth nothing here. I suggest to do more frequent update for show your progress.

skidriver

One question what program you use to create that april o neal game?

Kamos

Will be finished within a few months after 0.6

Feodosiy

you can not do it :)

Feodosiy

:( I'm not sure what you mean "visual comfirmation", but I intentionally show a minimum of new art to not spoil the impression of the first launch :)

Feodosiy

Thanks you for the update.

Keith

And promesing a supprise in the beginning of september is in my opinion a petty bate to keep people pledging for nothing.

RedTerror

I'm sorry I cannot take your word for it. Other developers I support manage to give us some visual confirmation of progress. This is the second month of next to nothing or nothing. This isnt how it's suposed to work. Unless you can produse somthing visual to show of the direction you are going or what the game are intended fo be i'm withdrawing my pledge for now. I actually work for the mony I pledge to developers here and ekspekt a little more than this. Maybe I'll reconsider re-pledgeing later ong if things get better.

RedTerror

anything on witch trainer

hunter


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