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This update is for the game of Take Over, you can see more about it at patreon.com/studiodystopia 


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Hello patreons! Finally the release of 0.7 is here! Sorry because there wasn’t a dev build this month, but since I was working on new mechanics, that depend on each other too, it would have been pointless to just publish the game in that rough state.

Now, let’s begin with the changelog! As promised and voted, the focus now is on the city and the mechanics that will make this “world” more alive, but more of that after the notes!


Changelog:




So as you can see, it’s going to be very fun from now on, having a little bit more of control over what happens in the city, making it easier to get more resources too, and also the chance to add new and different of side characters, increasing the variety of the game without slowing down it’s development. 

Facilities also make writing the story more easy: Instead of capturing big institutions from the get go, you slowly corrupt small locations around the city, and then spread your influence from there. 

From this point almost all tasks have been added, except for the “night life” ones, which of course are going to be more sexy. I am looking forward to add that one in 0.8! 

Also, I may slow down transformation for the characters: Instead of trying to get all of them done at once, I will create polls to see which one you want to see this specific month, that way I still get most of the new mechanics, story, and world building down without delays, as I did for 0.7, where I only added the bimbo version of a facility.

This will be all for now, please leave feedback either here, in a PM or in discord, share your thoughts and tell us what you want to see in the future too! 




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