Fewer Gimmicks (stage mod)
Added 2016-11-04 04:28:53 +0000 UTCOkay guys, the Fewer Gimmicks mod (originally made by cornweigh) have been updated to game v1.09+ to accommodate the inclusion of the stage KO animations.
Download link: http://www.mediafire.com/file/9s357f1x3p591cy/Fewer+Gimmicks.7z
UPDATE1: Adds Temple Hideout (Thailand) stage
UPDATE2: Updates AFB, KPB & LVS as those stages now come with some new animations
UPDATE3: -obsolete note, removed-
UPDATE4: Adds English Manor stage, and now also remove all sheep in NZL stage
UPDATE5: Adds Kasugano Residence stage
UPDATE6: not really an actual update, but just removing the NoWave variant for Kanzuki Beach stage (no need anymore if you use the updated version of standalone KPB-NoWave mod) and put the Wave variant into the main FewerGimmicks mod
UPDATE7: Adds Union Graveyard (remove the bats, see the "Known Issues" below) and Rival Riverside (remove the NPCs) stages
It includes all stages except these below:
- all CPT stages --> they are in another separate download together with their own lighting mods
- Estate At Noon, Shadaloo Base At Night, Skies of Honor, Temple of Ascension, Suzaku Castle, Metro City Bay Area, King's Court, Field of Fate, Honda Sento & Holly Jolly Beatdown --> nothing to remove
- Flamenco Tavern --> see the known issue below
For some stages, there are two separate version as explained below:
Forgotten Waterfall & Mysterious Cove
- the regular edition (remove the lone sheep AKA Mokomoko + all other sheep and the flying birds)
- no waterfall edition (similar as the regular edition, but also removes the waterfall and its sound as well)
High Roller Casino
- the regular edition (removes the NPCs)
- the no crowd edition (similar as the regular edition, but also removes the crowds and its cheering ambient sounds as well)
Known issue:
1. In AFB stage, the fighter jet always has the shooting animation all the time. Also the little compartment door (the one supporting the ladder) is little weird too. Can't fix those stuff (already spent many hours trying to fix. no luck).
2. In SX1/SPN stage, there are four NPC mobs go into T-pose static mode when I disable them (see the screenshot here), can't fix them as well so I decide not to include the "Flamenco Tavern (Spain)" stage into the list.
3. In S18 stage (Union Graveyard), the bats that flying around when someone get KOed seem can't be removed/disabled.