DoujinStars
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GPoint

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The demo is available for free on Patreon in 32 languages!

Hi everyone!


With a slight delay, I’m posting the public link to the updated demo build.
Enjoy — DOWNLOAD.
Support the game on Patreon if you liked it. Thank you.

A bit of news:
First, the delay was in publishing the public link to the demo—I was waiting for the build to be approved on Steam.
But as you’ll notice, the links to the Steam version in the game currently lead nowhere, because the game didn’t pass moderation within the allotted time. A shame.

So now I’m postponing the demo’s publication on Steam until the Steam Autumn Sale, which will be on September 29, as well as the publication on Itch.io.

What have I been doing for the last 3 weeks?
Well, for 1 week I just rested. Because the final prep even for a demo, the build assembly — that’s many days with no days off, working 12–14 hours a day. After a sprint like that, you just want to collapse onto the bed and get up only to eat and go to the bathroom :)
I’m not complaining, for the record — it’s all very engaging and I don’t regret anything. Just sharing how it goes.

And the other 2 weeks I split between marketing (creating and setting up pages + announcements for the demo release on Steam and on Itch.io) and creating an additional 30 translations. If someone’s native language didn’t make it into these 32 — sorry, even this volume of translations, even with AI, is already a tough task; I picked all the ones Steam offers for translation as main languages + Hindi from the additional ones. By the way, why Hindi ended up among the additional languages and not the main ones is a mystery to me.

A heads-up right away — for 30 out of the 32 languages I only checked the translations from a technical standpoint, to make sure they work and there are no missing lines (untranslated). I’m not at all sure the translations are actually good. But I really hope they are. If any translation is just TERRIBLE and unusable — please write to me; we’ll figure something out and look for alternative AI models to generate the translation.

And I’ve also been reworking the look of Angel’s house.
I want to make the setting more believable and lived-in. So that it’s clear people really live here. Because up to now, in my opinion, the environment was… let’s say “sterile.” It’s missing atmosphere, the little things that usually lie around your home here and there: a phone charger, a tube of cream on the table and an empty pack of cigarettes, a T-shirt thrown on the chair and socks under the bed, framed photos together, and a glass of water at the head of the bed.

I think I’ll finish working on the house setting this week, and next week I’ll move on to the story continuation. The story itself for the next update is already written; what’s left is to implement it in renders and animations.

A reminder that the game needs financial support; my games have no other sources of funding besides your support on Patreon and in Steam :)
If you like my work, don’t hesitate to subscribe to any of the paid tiers! Any support is very important!

On that note, I’m signing off and going to work on the game itself, and not on the endless pages and announcements that, to be honest, already make me sick! :))

Comments

IV never had this problem but For some reason the game won't download on my phone will there be other ways to download it?

The hokage

I for one can not WAIT till this game is finished. Gonna be a great one

Pagan

No, the build is universal for Linux and Mac, too. However, it might not run on a Mac due to their "protection" against unauthorized developers.

Denis Kravchenko

Is It Windows only??

Mago


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