DoujinStars
ButterManRed
ButterManRed

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And so it continues, the works.

Welp, my body aches and being sick sucks! But i can safely say, thanks to everyone who showed their support for me and my work thus far! I had almost forgot i had all this setup and just kept working on this slowly, but now here it is. All the positions shown are 100% done! I'll soon be Pre-releasing these to race creators for suggestions and feedback, plus any and all additional ideas and changes that it'll require. After that, i'll probably be concocting new ways to make the remaining 2 positions that didn't make the cut; "Amazon" and "Mating Press".

Before someone asks, "why didn't they make the cut?" Well, simple. They're a nightmare to draw within the 2D space we have, with the limited layers, in a way where it's supposed to be visually appealing and understandable. Note; Starbound characters can't be seen from behind, or any sort of "behind angle", and thus making these positions workable, without special graphics or custom assets, best compatibility... is VERY HARD!

Well, all that said and done, here's another one;

Removing the third actor from the new positions so you all get a better view.

And so it continues, the works.

Comments

Sadly, not yet, and nope, they should just be available to all modes of interaction, but that's up to Loc to decide later, all i can say for now is, i got a few positions into the game, and adjusting each layer manually is a pain in the arse, and i've hit a couple snags with a few positions, but otherwise it's just a bunch of repetitive trial and reloading the game. I really should make a post about how it's going...

I've been looking at this post for 2 months now and have just wondered if the solo+defeat are already implemented into the API. If so, how do I get the Ballet, Standing Spread positions etc.? Are all of the positions on the right side Defeat exclusive?

Engorged Banana


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