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Syrinxo
Syrinxo

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Public Preview: Yuta Raptor, the Ultimate Huntress

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Public Preview: Yuta Raptor, the Ultimate Huntress Public Preview: Yuta Raptor, the Ultimate Huntress Public Preview: Yuta Raptor, the Ultimate Huntress Public Preview: Yuta Raptor, the Ultimate Huntress

Comments

Fantastic! Sounds a bit roundabout but I'm glad you got it working. I can't wait for VAM2, when CUAs won't even exist because EVERYTHING will simply be imported from Unity, and (I am assuming here) it's all just going to magically work perfectly... =D

Syrinxo

Yup that worked , thank you , i also found a fast work around , soooo i loaded Mystiques tail with Blazedusts Cua loader directly to the Raptor , then i changed the tail to the raptor one and reloaded the Stopper Cua controller Plugin then i created the Bones again as you explained , and to my surprise it worked , just wanted to let people know. I also tested this Method with the Croc lady , worked aswell. Maybe not the professional way ...but if it works XD

Corvenius

Thanks for the heads up!! OK, so what's happening is that loading the CUA preset (i.e., the CUA Controller plugin) involves zeroing the CUA atom's transform at some point (moving it to origin), and it also doesn't automatically control the root node for some reason (as it should normally, when you click "Create Controllers" with the plugin). The result is an inevitable ground bounce and floating away. The fix: 1) Add a CUA to your scene 2) go to Physics Object and UNCHECK COLLISION 3) Load the preset - the tail will still float, but not *away* 4) select the "BoneControl" node and set Pos/Rot control to On. It is now under your command. You should now be good to turn collision back on, then position it as desired, then "Select Link from Scene" and stick it to her Abdomen node. ALSO, in the CUA Controller plugin, Joint Spring is set to 309 but it will work better at 1000. I'll fix that with the next update. Sorry for the extra bother - unfortunately seems inevitable when using these tech-breaking (or -adding) plugins. And let me know if you still have issues!

Syrinxo

I would really appreciate a Small Tutorial how to move her tail into a new scene , whenever i try it , it keeps floating away or endlessly loads the Cua

Corvenius


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