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HTHStudios
HTHStudios

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2. Zone Interactions


2. Zone Interactions (> 2 years)

Brief Overview:

After the introduction of in game currency, a multitude of interactions are possible from mini-games, vendors, collectables and more! There’s so many ways to have fun on the island after this step is complete from a full arcade to buying drinks from the bartenders and paying for lap dances. The zones become your playground when this step is complete! In game currency has no real world monetary value and we won’t be offering a way to buy currency in game. You’ll obtain currency by playing the game like in any exploration game.

Extended Overview:

Zone interactions happen in 6 steps: Currency, Mini-Games, Vendors, Guides, Collectable Items, and Scripted events. After Currency the remaining 5 steps can be done in any order.

2a. New Cyana Gold (NCG)

Further development on implementing in game currency. This is obtained by completing tasks for NPCs, selling collectable items and as rewards for some puzzles. You won’t be able to buy this currency with real money. This is strictly in game, and obtained by playing the game. This sub-system must be completed before Vendors and Dating can be properly implemented.

2b. Mini-Games

A series of small, quick games that focus on either an NPC, Environmental Puzzle or an Arcade experience. These can be done in any order.

2c. Vendors

In-Game Shop keepers that sell Clothing, food, drink, personal care items, some gadgets, adult toys, books. etc

2d. Guides, Terminals, Directories and Screens

2e. Collectible Items

Items that are hidden through the many areas in game. Crystals, Gems, Shells, keys that can all be used or traded.

2f. Scripted Events

Unique code and animations that trigger dynamic branching events such as weather, voyeur events, and wildlife sightings.

2. Zone Interactions 2. Zone Interactions

Comments

you can put your vote here, but it will only count on the voting page. So it's up to you if you want it to count or not.

HTH Studios

I'm putting my vote here. To me some of the most important areas of a game are character interactions/developement, game mechanics, & area interactions so this was a tough choice. I normally consider zone interactions as part of game mechanics but that's me. After reading the summaries of all 3 this seems like it would add more the game overall. Keep up the great work dude.

"Frankie The Wonder Dog's Ass-Kickin' Panty Raid Spectacular" What? Omg. This is awesome. XD

Ryagon

Indeed.

Colord44

This is really going to expand the game by a lot. The mini games and arcade games sound funny especially the Franie one. Everything else sounds cool

Colord44

Making it into an actual game? I actually like this idea.

Kyera Angelus


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