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Erin Roth - Sprite 2015

Erin's sprite has been on the drawing board for years. While I am pleased to have her finally being prepped for the game, there is still a lot of testing that had to be done to ensure that she could change color to match her environment.

Erin is a Chameleon/Iguana Hybrid based on my original design from around 2006. Like a number of the other girls in the game her sprite is being brought to the games standards in 2016. She is by far the most complex sprite we have attempted (from a code angle) with Eve coming up as a close 2nd.


The image above shows some of the variations in her color scheme that are being worked on for her.

Erin Roth - Sprite 2015

Comments

thanks

Danny o

You have to set your gender and species to play with Jeanette. She has scenes for both male and female players.

HTH Studios

hey just a heads up the missionary for jeanette seems to be out of service

Danny o

Ah okay.

Colord44

Those two images are intended to highlight the fact that her head fin has some slightly different hue and brightness controls than the rest of her body. The shape and height of crest in addition to those color options allows her to utilize it as a natural "Nude" crest that blends with the rest of her body OR as a "hair like accent" when she changes the brightness of the crest to emulate a hairline.

HTH Studios

Well the different looks are looking good so far. But I don't see a whole lot of difference other than the head fin for default and nude.

Colord44


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