Dungeons and Dazes!
Added 2019-04-18 17:01:45 +0000 UTCHello, my lovelies! I have some very fun news: I am going to cheat!
To be precise, I've decided to relax the need for hitting $2,000 a month before we start the D&Dazes games for all $30+ patrons. That means that starting next month, we're gonna start working our way down the current queue of players. We're gonna start playing Dungeons and Dazes. <3
I really, really love these games. They're so much fun for me to prep and run, and I think I can do them fairly regularly without detracting from my other work. I really hope you've enjoyed reading them, if you've had access! I try to edit them to be a fun read.
I'm going to start messaging people in a week or so to start getting game times set up. If you're on the queue (and plan to still be on it in May), start thinking about what kinda character you'd want to play, what kinds of enemies you'd like to face, what balance of smut-to-normal D&D you're okay with, and what you don't want to deal with that I might include, judging by my past work.
Also, think about when you might be able to play! In almost all cases, assume I am going to aim for times between 2pm GMT to 7pm GMT. Weekends, weekdays, either way.
A Brief Explanation of the Queue:
Think of this as a pretty conventional line—first-come, first-served, and you do need to stay in line if you want to keep your place! You can choose to forego your turn and basically just delay until next month, though, and I'll just slide you back a slot in the queue and try to slide someone else up.
We will aim for a maximum of three games a month—I can't always guarantee we'll play more than one game, though I do guarantee that anyone who pledges at the Nice Plaything level will either get the game promised or their money back. I'm also expanding the Nice Plaything to hold up to six slots.
With 2-3 games a month, I'm hoping it also gives flexibility if a couple players just aren't "meshing".
The (Mostly Pretty Obvious) Rules:
No interparty action unless both players explicitly agree that it's in their comfort zone.
Players (and GMs) have the right to veto or fade-to-black a scene if it's uncomfortable or not enjoyable for them. There's no penalty for doing this. If a player vetos a scene that other players were enjoying, I'll generally be happy to play out the scene with them separately at a later time.
Be considerate of other players, and try not to hijack scenes that everyone wants to enjoy! Nobody likes the bard who talks over the other PCs in every roleplaying encounter. Nobody likes the barbarian who needlessly stabs the questgiver and forces the story to grind to a halt.
Always try to plan your actions out before it's your turn, especially if combat seems to be dragging.
Bad behavior can get you ejected from the queue permanently, and I'm not going to refund you if you disrupt the game itself. Nobody be a jerk and we'll all have fun. :P
Poll
Oh, and as a little reward for making it this far, I need ideas for the other 1-2 games. What should they be about? For example, the current game is about goblin maids and fauns, primarily. Just vote for whichever combination catches your fancy!
Comments
Oh my question was more on whether we could explore games that other players were already exploring, after we're done with this one. Like, if you're running the monster girl dungeon with one group, would you still be open to running it with another?
Raava
2019-04-20 00:28:33 +0000 UTCIdeally, I'd like a set of PCs to complete the adventure they're on to avoid straining continuity with "Oh, Steve just teleported across the world to help in a dungeon crawl". Exceptions are possible, especially if there's a player/player issue, and we can always explore a different story after this adventure is resolved!
Lorelei
2019-04-19 22:31:44 +0000 UTCAssuming we make it out of the current game alive (or at least with our minds intact), can we opt for one of the above options, even if you're already running them with another group?
Raava
2019-04-19 09:51:17 +0000 UTCYou can find Part 1 here: <a href="https://www.patreon.com/posts/dungeons-and-1-1-25576599">https://www.patreon.com/posts/dungeons-and-1-1-25576599</a> And Part 2 here: <a href="https://www.patreon.com/posts/dungeons-and-2-2-26081076">https://www.patreon.com/posts/dungeons-and-2-2-26081076</a> Alternatively, just search for the 'd&d' tag!
Raava
2019-04-19 09:47:55 +0000 UTCI edit the transcripts—nobody's expected to be a great writer!
Lorelei
2019-04-19 04:18:43 +0000 UTCIs it possible for Those of us not on the Que to be able to read a transcript of how the game played out?
V01D
2019-04-19 01:44:17 +0000 UTCOk first, ALL of these are fantastic and incredibly exciting. I am...a little concerned about my ability to keep up? I 'm not a tremendous writer to begin with and I certainly have no experience with erotica. Especially if you're using transcripts for content I'd hate for my clumsy attempts to detract from anyone's fun.
Blake James
2019-04-18 23:27:16 +0000 UTCAs one of the current Nice Adventurers, use D&D 5E with the standard array as your starting point. As far as I know, all of the PHB classes are valid picks, but there's some house rules to facilitate hypnokink shenanigans that our lovely GM will link you to. Be aware that there's no such thing as 'divine magic' so those classes use somewhat different fluff, but they still exist.
TwilightsHerald
2019-04-18 22:22:42 +0000 UTCDo you already have the statblocks for the different player options available? If so, could you possibly post them for prospective players?
acroPhobia
2019-04-18 20:22:46 +0000 UTC