(Public) PtA 3.62a - Bug Spray Edition!
Added 2023-05-26 14:28:52 +0000 UTCAlright, so surprise! Turns out I got more free time than expected, so I finished this update much earlier than expected. As always, my time predictions are very not on point. Thankfully, it was for the better this time.
Now, I am sure more bugs will be uncovered from beneath the carcass of the old ones, but I implemented a lot of stuff in the backend that should make it easier to pinpoint their causes. Anyway, here's the update.
Fixes:
- Items are usable on combat again. The buttons were left wired wrong after a test, oops.
- Status shouldn't disappear before actually ending now.
- Party Members now properly revive with one HP after combat again. Quite a lot of issues people were having with rest and stuff were due to this.
- Fixed Companions being unable to level up.
- Fixed Companion's second skill being repeated and open to be selected.
- Fixed what are hopefully the last problems with the adventure trio's first event.
- Fixed appearance menu not working when intended or duplicating appearances.
- Changed the alert pop up, so it can be summoned at any moment, rather than relying on the game's main scene.
- Added messages and exception handlers thorough common hotspots of trouble in the game so that the playing experience is a bit smoother and I have more information when problems happen there.
- Fixed skills not saving properly.
- The refuse option in Bersa's Sauna now properly leads to the early end of the event.
- Fixed a couple minor text errors with the Forlorn Ghost.
- Fixed the Hidden status not being considered when choosing valid targets for players.
- Fixed Minor Deity Concept not being shown properly.
- Save names have been optimized for maximum compatibility. This was the cause of some of the save issues people were having.
- The pathing used when creating saves has also been optimized for extra compatibility. Also, the cause of some save issues.
- Added a warning to the debug menu, since I saw some people running into certain bugs caused by using it. Granted, this menu will always cause bugs if you don't know how the game works from the inside out. Be careful using it, save before doing it.
- Bersa II should properly reach it's end now.
- Changed certain UI elements from Allurgard to be event based. This should avoid a few errors in general and when using the debug menu to play with events.
- Fixed Ivarr Task event bug in the room after dealing with the vikings.
- Specified date time conversions in save to avoid culture differences and increase compatibility, which was the source of some save issues. Previous saves with different DateTime formats will be shown, but won't be sorted in any way. Load them and save again to fix that.
- Fixed the Ice Golem's Partly Frozen effect, and adjusted how it works.
- Added messages to the combat log signaling when status effects end.
- Stopped the game from trying to load empty files in the correct save format, and put in a warning.
- Added a warning when trying to create a save while there's no disk space.
- All dropdown fields in the debug menu now are automatically set on the first item instead of being empty, because apparently some of you can't help yourselves and must see what happens when you click to start the event when the event field's clearly empty.
- Added a warning about the automatic bug reports in the warning screen to make sure everybody is onboard with it.
- Fixed a rare issue where resting could happen while the party object was not instantiated.
- Updated the bug report page to reflect the automatic bugs and what still needs to be reported.
- Fixed the failsafe that teleports the player back to the center of the Beyond when they are in a room that doesn't exist anymore.
Patch Fixes:
- Placed a warning clarifying that old saves might cause bugs, since some reported bugs are coming from this.
- Fixed room choices disappearing after trying to create a room when base building and not having enough power.
- Fixed building mode making map not interactable not working after building only one room.
- Fixed direction checkboxes, not resetting after building one room.
Download
You can download the game: on this post, mega, or on itch.io.