Insane Difficulty - Update - 11.04.2017
Added 2017-04-12 00:35:10 +0000 UTC
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Just want to give a big thank you and shout-out to Fatalis for helping me test updates! :)
As always, changelogs available in gDocs - https://drive.google.com/open?id=1i7QKGDvgNAOKe1703udxBgnGIFq2WiGCfJr2CWzSw_Y
General Changes
- Adapted to latest Radious Total War Mod changes
- More aggressive AI that does not mess around
- Some spell changes
- For best result, I recommend starting now campaign
- Applied skill point bursts to all agents and lords
Player Horde Overhaul
- Reduced amount of growth needed to create new hordes by a significant amount
- Increased horde growth core by a good amount based on difficulty level
- Removed effects of proximity and attrition from horde in-fighting
- Still unable to recruit certain horde lords at higher ranks
Upcoming Plans
- Find way to increase horde lord recruit rank
- Include fake skill point dump for all lords and agents
- Add new basic skills to lords and agents
- Will be overall buffs so player can choose
- Will be minor, nothing op, just more variety
- Quality of life buffs
- AI will still have ability to use new skills
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