Good day Everyone!
Just a few days after my wedding and surgery here is for you another massive update to enjoy. I would like to say massive THANK YOU to all that helped me in past very hard weeks with nice words, feedback and support! None of that would be possible without all of you!
Changelog:
- Full support of latest official patch and The Kharibdyss FLC!
Battle Changes:
- Sword of Khaine now provides missile damage boost aswell for ranged Lords (Level 1 - 40%, Level 2 - 80% and Level 3 - 120% boost to missile damage).
- Many balance changes to various Norscan units.
- Small buff to many Dwarven units.
- All Bretonnian Men at Arms units rebalanced.
- Several unit abilities slightly rebalanced.
- Kharibdyss unique passive ability improved and added additonal effects.
Campaign Changes:
- Small nerf to Vampire Counts economy, buildings provide slightly less money on almost all levels.
- Several more advanced Tomb Kings buildings (T3+) takes 1 additional turn to build + cost slightly increased.
- Shrine of Khaine is slightly more expensive and takes more turns to build.
- Several Tomb Kings units have slightly smaller recruitment cap from their buildings.
- Ice Trolls can be now recruited in Cave of the Rocky Throne landmark building.
- Fixed Ushabti RoR unit to have same limit of 3 as all other RoR units.
- Improved unit card for Dismounted Dragon Princes.
- Norscan and Beastmen Manticores now receives bonuses from techs and skills same as other Norscan/Beastmen monsters (CA forgot somehow about these units).
- Fixed the Goblin Great Shaman Lord losing its Encourage ability when mounted on a Giant Wolf (vanilla bug).
- Fixed the Dark Elves resources Iron, Gold and Marble giving industry income instead of mining income. Also fixed the resource Furs giving mining income instead of industry income (vanilla bug).
- Added Disease attrition immunity to all Custom Chaos and Norscan units.
- Fixed Norsca Javelin Hunters not having mountain attrition immunity like all other Norsca units (vanila bug).
- Fixed Norsca Axe Hunters not having any attrition immunity at all (vanila bug).
- Fixed Norsca Warhounds having the Chaos variant unit card instead of the Norsca one (vanila bug).
- More custom units for Norsca on the way, expect them in next update!
Complete changelog can be found here: http://steamcommunity.com/workshop/filedetails/discussion/1149634389/1520386297682972932/
Massive thanks goes to all our Patrons aswell. Only because of your support are we able to do this for so long already and keep releasing new updates, mods and cover yet another Total War game!
To everyone else - If you like our work, our mods and what we do, please consider supporting us via Patreon here - https://www.patreon.com/Team_Radious or via our Paypal acount https://www.paypal.me/TeamRadious
For the first time in our history we will have to work fully on 2 TW games at the same time (Warhammer 2, Thrones of Britannia) and this will require even more time and resources from us to put into this to make sure we maintain our quality.
Social Media:
We are also regularly updating all our social places and forums for you, so don't forget to check them for latest intel and chat with developers or other fans:
Discord- https://discordapp.com/invite/emQpcha
Steam Community- http://steamcommunity.com/groups/TeamRadious
Facebook- https://www.facebook.com/TeamRadious/
Twitter - https://twitter.com/TeamRadious
Have fun with our mods and creations! Thank you for supporting our work, none of that would be possible without you!
Team Radious