Good day everyone. Today is a big day!
Few words before we come to actual changes. We spent last 9 days working mostly at nights (4-6 hours every day) on this massive dlc/flc/patch. It was very difficult this time, thousands of changes we had to make, but we took special care of every little change and did our best to not just get them in and adapt, but also rebalance, enhance and improve where it was needed or where we wanted. You can now all see the results, unit balancing was done to smallest details, same as faction differences and uniqueness. Together with our custom units which many were reworked and rebalanced very much aswell, so every single one of them fits perfectly we provide to you variety as no other Warhammer 1 mod has!
We thank you for the support you are giving us on our patreon project - https://www.patreon.com/Team_Radious and we hope more of you will join us, help this project to grow so we can continue in all this and go much further! Warhammer 2 is near and it will be massive! We have big plans for it and with your valuable support we will be able to continue and produce more quality content for all of you!
Radious Total War Mod and Radious Total Units Mod:
- Full Norsca DLC, patch and RoR units support - over 3000 changes has been done to ensure best possible quality, adapt and fix all and enhance many parts of the game further.
- All scripts fully updated to fit new standards but keep our unique changes. New Chaos Invasions will be followed closely and adapted further if needed, we did many improvements to it, with new army compositions, unique legendary lords armies and much more.
- All new traits, units, buildings, effects, spells, abilities rebalanced to fit Radious mods.
- Norsca faction is entirely rebalanced, all our custom units are well placed into the roster. Norsca received entirely new garrisons and much more interesting effects to make them even more unique.
- All new 30 RoR units rebalanced so they fit well between vanilla+custom rosters. Received total stats and ability rework to be even more unique and interesting.
- Increased Norsca Favour Gain +8 per region razed. Reduced favour lost from -4 to -3 when completing monster hunt.
- Many new and reworked animations for our custom units.
- Several visual changes on various our custom units.
- Planty new abilities to various our custom units to make them even more unique, different and offer larger variety.
- Less unbinding damage to Krell + various other buffs from Kemlers skill tree.
- Overall fine tuning and balancing between factions to make each even more unique and interesting to play, several additions to each faction and legendary lords so they feel even more unique.
- Several technologies rebalanced and edited to fit better with our changes.
- Ai recruitment logic further improved based on new AI changes.
- New main menu design and art with basic mod overview and link where to find us.
- 2 new additional units for Norsca faction (1 is reworked Marauder Spearmen unit - obsolote when CA added own variation):
Marauder Berserkers (Spears)
Marauder Champions (Dual Wield)
Big Thank you to all our Patrons! Special thanks to Lords: Maniac86, Setholtek, David Seidel, Michael Chodorowski, Jack Shauf, Sam Caine, David Wary, Anthony DiPalma, Louie Kennedy, Mister Grumps, Robert Crosby, Citizen Tibby, David Creech. Legendary Lords: Joseph Fridericia, Rob Cooper, Eutu Heiska, DerAndi, Chris Wo, Frank Schwippe, Markus F, Centurion Teri, conradkyl and to Emperors: Rob Zab, Travis Michelsen
View Total War Warhammer Changelogs on Google Docs
Enjoy and have fun!
Team Radious
Back to Posts
Want to donate or get involved? Become a Patron for as little as $1 per month - Get access to our plans, mod changelogs-in-progress, special Discord rewards, high quality unit pics, giveaways, and so much more to come!