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Information Thread for Potential New Skaven Units

Good day everyone! Time for another massive lore friendly list (covered by loremaster PaulH)  of potential new units we may create in  the future, this time for Skaven! This is our 4th article for all 4 revealed playable factions in Warhammer 2.

 

If you wish to see our mods and content in the future, please read this and consider supporting us- https://www.patreon.com/posts/7-years-of-to-13979790

Previous articles about Lizardmen, High Elves and Dark Elves can be found here:

Lizardmen- https://www.patreon.com/posts/information-for-11407960

High Elves- https://www.patreon.com/posts/information-for-11627532

Dark Elves- https://www.patreon.com/posts/information-for-13030733


 And now to the Skaven! 


The Skaven as a  whole are a cruel, treacherous and highly numerous species that have  since spread their loathsome corruption to the farthest corners of the  Warhammer World. From deep below the earth, these scavengers have built a  vast Empire, whose military power and incomprehensible numbers has the  potential to smother the kingdoms of the Old World in a seething tide of  violence and anarchy. It is believed by all of Skaven-kind that the  world is destined to be theirs, for they consider themselves the Supreme  Master Race, undeniably superior in every way to all the other races of  the World.
http://warhammerfantasy.wikia.com/wiki/Skaven 


 Lords and Heroes 

 

Verminlord = The  Vermin Lords are thought to be the daemonic forms of ancient Lords of  Decay, warped by the influence of the Horned Rat into his immortal  servants. A Vermin Lord is at once majestic and disgusting, a living  icon of ruin, the ultimate scavenger. Although such a being towers in  height, it is lithe and quick, its movements evoking the fluid, yet  twitchy, scuttling of rats.
http://warhammerfantasy.wikia.com/wiki/Verminlord
 

Verminlord Corruptors = Clan Pestilens variant.
http://warhammerfantasy.wikia.com/wiki/Verminlord
 

Verminlord Warbringers = A Verminlord variant.
http://warhammerfantasy.wikia.com/wiki/Verminlord
 

Verminlord Warpseers = A sorcerous variant.
http://warhammerfantasy.wikia.com/wiki/Verminlord
 

Clan Chieftains, Clan Warlords, Verminlords, Sewertyrants, Lord of Decay = Heroes listed on page 81 of the 3rd edition. Listed as a hero.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Clan Eshin Assassin Stranglers, Clan Eshin Assassin Cullers, Clan Eshin Assassin Garrotters = Assassin heroes listed on page 81 of the 3rd edition.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Clan Scryre Seers = Listed on page 81 of the 3rd edition. Listed as a wizard.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Clan Scryre Warpweavers = Listed on page 81 of the 3rd edition. Listed as a wizard.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Clan Scryre Warpsquealers = Listed on page 81 of the 3rd edition. Listed as a wizard.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

White Skaven Sorcerer = Listed on page 81 of the 3rd edition. Listed as a wizard.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Grey Seers = Listed on page 81 of the 3rd edition. Listed as a wizard.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Plague Lord = A skaven lord.
https://www.scribd.com/document/3664...y-rules-skaven
 

Plague Pontifex = Counts as a wizard lord, it can ride a Cauldron of a Thousand Poxes.
https://www.scribd.com/document/3664...y-rules-skaven
 

Festering Chantor = Counts as a wizard.
https://www.scribd.com/document/3664...y-rules-skaven
 

Stinking Thing = A Stinking Thing is a skaven leader of the  nascent Clan Pestilens who has yet to attain the status of Plague  Priest. Pestilens version of a Chieftain.
https://www.scribd.com/document/3664...y-rules-skaven
 

Plague Deacon = They are those Skaven within Clan Pestilens  that are possessed of the unique ability to conjure foul sorcery by  their own means. Though the Grey Seers are regarded as the ultimate  authority on the doctrines of the Horned Rat, Clan Pestilens embraces  the Lord of Decay aspect of the Skaven god.
http://warhammerfantasy.wikia.com/wiki/Plague_Deacon
 

Master Assassin = Skaven Lord unit. From the Storm of Chaos Eshin army list.
https://www.scribd.com/doc/175292173/Wfb-Storm-of-Chaos
 

Eshin Sorcerer = Two hand weapons, throwing stars, is a mage hero. For the Storm of Chaos Clan Eshin army list.
https://www.scribd.com/doc/175292173/Wfb-Storm-of-Chaos
 

Master Mutators = Listed as a Lord, for Clan Moulder no doubt.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Master Moulders = Listed as a Hero, for Clan Moulder no doubt.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Harbingers of Mutation = Listed as a Hero, for Clan Moulder no doubt.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Warlock-Engineers of Clan Skryre = They are perhaps one of the  most ingenious minds within the entire Under-Empire, insane and  diabolical scientist that combines arcane sorcery with mad science and  engineering in a boundless pursuit to create some of the greatest  technological marvels of destruction and mayhem on the face of the  world.
http://warhammerfantasy.wikia.com/wiki/Warlock-Engineer
 

Grey Seers = Grey Seers possess a rank and position greater  than all other Skaven barring the Lords of Decay themselves. As such,  the Grey Seers guard their power jealously and it is a foolish Warlord  indeed who does not immediately prostrate themselves at the feet of a  Grey Seer and humbly acquiesce.
http://warhammerfantasy.wikia.com/wi...the_Grey_Seers
 

Apprentice Grey Seers = Less powerful and skilled grey seers.
http://warhammerfantasy.wikia.com/wi...tice_Grey_Seer
 

Seer Lord = The most powerful Grey Seers.
http://warhammerfantasy.wikia.com/wiki/Seer_Lord
 

War Litter = Such platforms offer protection, extra fighters,  and a more elaborate and visible display of the Warlord's power. There  is a satisfying pomp about being carried around that appeals to a  certain kind of Warlord. Even better if the platform is bedecked with  clan trophies, the skulls of enemies and relics of defeated rivals.
http://warhammerfantasy.wikia.com/wiki/War_Litter
 


 Clans 

 Clan Moulder 

 

Beastmasters = Listed  on page 87 of the 3rd edition. They can bring these creatures to the  battlefield; Chaos Hounds, Giant Rats, Giant Wolves, Rat Ogres.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Moulder Bomb Rats = It is a scourge to both friend and foe  alike. The mechanics of the Bomb Rat idea are simple enough, though  wildly varied. Strap a makeshift bomb on a giant rat, send it in the  general direction of your enemy, and hope for the best.
http://sgabetto.free.fr/Telechargements/Bomb%20rats.htm
 

Throtlings = They are named because of Throt the Unclean’s  obsessive habit of grafting together unfortunate creatures with  warpstone-infused salve when he is between projects. The resulting  nightmarish assortment of limbs, mouths and horribly abused minds crawl  through the depths of the Hell Pit and are unleashed as cannon fodder in  times of war.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Rat Wolves = Though members of Clan Moulder often claim to  create rats the size of wolves, it is rare indeed for them to supply  other clans with the largest and strongest of this relatively stable  breed.
http://warhammerfantasy.wikia.com/wiki/Rat-Wolfhttp://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Armoured Rat Ogres = Particularly hardy Rat Ogres are often  further modified with rusty armour plates and crude weapons grafted  directly onto their bodies. The advance of such monstrosities across the  battlefield is accompanied by the screech of tortured metal and the  bellow of tortured beasts.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Mutant Rat Ogres = It is every Moulder’s nature to want to  improve upon creations that already function well. Occasionally, these  attempts to re-engineer a successful experiment manage to succeed. The  cream of the Rat Ogre creations in Clan Moulder’s possession sport extra  limbs, heads, and even minds since Throt has perfected his practice of  transplanting human brains into Rat Ogre bodies.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Mutant Rat Ogres (Powerhouses) = These Rat Ogres have increased strength.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Mutant Rat Ogres (Quadrupedal) = These Rat Ogres have increased movement speed.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Mutant Rat Ogres (Resilient) = These Rat Ogres have increased toughness.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Mutant Rat Ogres (Extra Extremities) = These Rat Ogres have increased attacks.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Mutant Rat Ogres (Brain Transplant) = These Rat Ogres have increased intelligence and weapon skill, don’t go crazy without a packmaster.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Mutant Rat Ogres (Trollblood) = These Rat Ogres have regeneration.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Augmented Rat Ogres = On the rare occasion, Clan Moulder and  Skryre cooperate, and the results of this are as deranged as they are  effective. These are as much machine as they are flesh.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Augmented Rat Ogres (Warpfire Throwers) = Augmented Rat Ogres with warpfire throwers.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Trolls = North of Praag, Trolls wander through the  warpstone-laced sludge. Clan Moulder is only to happy to give them a  home and an extra limb or two in the bargain.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Aberration = They are beyond classification, the aborted  experiments of crazed Moulders whose ambitions outweigh their skills.  Invariably driven mad by their fate, they will go to every length they  can to ensure that their miserable lives are drawn to a close as quickly  as possible.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Burrowing Behemoth = The vast, balding monstrosities that  burrow blindly in the deepest tunnels of Hell Pit were originally  pioneered as a way of expanding Moulder’s subterranean empire. However,  these blind and twisted beasts are no less effective in battle.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Chimaerat = The rarest of all Moulder’s creations, the  Chimaerat defies all logic in its form and is a blasphemy against  nature. The Chimaerat is to a common rat what a Hydra is to a common  lizard. Inevitably multi-headed, it wheezes sickly green warpstone fire  as it hauls its benighted bulk across the battlefield.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Captured Manticore = Mentioned as being tracked by packmasters to use in experiments.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Captured Hydra = Mentioned as being tracked by packmasters to use in experiments.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Rat-Serpents = Experiments of Scarskrex.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

“Twin Cyclopean Giants” = Among this menagerie of the bloated  and the grotesque stand twin cyclopean giants, who loom above even the  chain-draped terrors they live among.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Hell-Pit Abomination = It is the greatest and most horrific  monstrosity that Clan Moulder has ever created. The creature is a  mountain of misshapen flesh that moves in a rippling tide of unnatural  spasms, writhing worm-like and using its many limbs to pull and drag its  hideous bulk forward.
http://warhammerfantasy.wikia.com/wi...it_Abomination
 

Moulder Stormfiend = This is the ultimate and brutal  combination of Clan Moulder bio-engineering and Clan Skryre sadistic  techno-magi, hulking behemoths clad in bullet-proof metal armour and  equipped with massive gatling cannons or swirling armoured gauntlets,  these monstrosities are amongst the greatest and most unstoppable  monsters the Under-Empire has to offer.
http://warhammerfantasy.wikia.com/wiki/Stormfiend
 

 Clan Skryre 

 

Skryre Bomb Rats = It  is a scourge to both friend and foe alike. The mechanics of the Bomb  Rat idea are simple enough, though wildly varied. Strap a makeshift bomb  on a giant rat, send it in the general direction of your enemy, and  hope for the best.
http://sgabetto.free.fr/Telechargements/Bomb%20rats.htm
 

Poisoned Wind Globadiers = Listed on page 87 of the 3rd  edition. “These troops carry glass globes containing Warpstone matter.  When broken, the globes emit Warpstone gas which infects the minds of  those unfortunate enough to inhale it.”
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Warpfire-Thrower = Listed on page 87 of the 3rd edition. “The  dreaded Skaven Warpfire-throwers project a volatile mixture of Warpstone  and other arcane ingredients, which erupts into flame.”
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Jezzailachis = Listed on page 87 of the 3rd edition. “The  Jezzail is a long, large calibre warplock musket. It requires a crew of  two Clan Skryre Skaven to use a single Jezzail.”
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Clan Skryre Rat Ogre = The warlock engineers of Clan Skryre  are renowned for their fiendish inventions which utilise a blend of foul  magic and arcane machinery. The Clan Skryre Rat Ogre is the pinnacle of  their devillish engineering, utilising the corpse of a rat ogre  combined with a mechanical exoskeleton and powered by refined wyrdstone.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 25
 

The Rat Tank = Rat Tank is the most audacious and warped  weapon of war he has created to date. In appearance it is similar to an  Imperial Steam Tank, only it has been constructed from brass and planks  of mouldering wood, while it moves around on a system of tracks, driven  by rats racing around inside the machine.
http://redelf.narod.ru/w6/w6_s_rattank.html
 

Augmented Rat Ogres = On the rare occasion, Clan Moulder and  Skryre cooperate, and the results of this are as deranged as they are  effective. These are as much machine as they are flesh.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Augmented Rat Ogres (Warpfire Throwers) = Augmented Rat Ogres with warpfire throwers.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
 

Doomwheel = By harnessing the power of raw warpstone to create  energy discharges, Ikit Claw has created a terrifying engine of  destruction that rolls forward surrounded by a crackling halo of purple  warp-lightning. Anything foolish enough to hold its ground before this  infernal machine is blasted apart by the warp-lightning or crushed under  the Doomwheel itself.
http://warhammerfantasy.wikia.com/wiki/Doomwheel
 

Warp-Lightning Cannon = This is the very pinnacle of Skaven  ingenuity, a marvel of both magical and scientific engineering, this  machine has the power to fire a very concentrate blast of pure  warp-lightning at the very heart of an army, so power and so potent,  that even castle walls could hold against such an onslaught.
http://warhammerfantasy.wikia.com/wiki/Clan_Skryrehttp://warhammerfantasy.wikia.com/wi...ghtning_Cannon
 

Warp-Grinder = Some kind of machine that was meant to carve tunnels but is used in war.
http://warhammerfantasy.wikia.com/wiki/Clan_Skryrehttp://warhammerfantasy.wikia.com/wiki/Warp-Grinder
 

Poisoned Wind Mortar = A form of mobile light-artillery,  instead of hand-throwing the Poisoned Wind globe at the enemy, a  projectile launcher strapped to the back of another Gobladier fires the  globe while another Globadier loads the ammunition in.
http://warhammerfantasy.wikia.com/wiki/Clan_Skryrehttp://warhammerfantasy.wikia.com/wi...ed-Wind_Mortar
 

Ratling Gun = The latest and perhaps most powerful weaponry  Clan Skryre has ever invented, a large multi-barreled death-dealing  machine that has the potential to change the very face of warfare in  favour of the skaven race.
http://warhammerfantasy.wikia.com/wiki/Ratling_Gun
 

Doom-Flayer = Various incarnations of the killing machine with  the spinning, stabbing and slashing blades began to assail the  subterranean strongpoints of the Dwarfs.
http://warhammerfantasy.wikia.com/wiki/Doom-Flayer
 

Skryre Stormfiend = This is the ultimate and brutal  combination of Clan Moulder bio-engineering and Clan Skryre sadistic  techno-magi, hulking behemoths clad in bullet-proof metal armour and  equipped with massive gatling cannons or swirling armoured gauntlets,  these monstrosities are amongst the greatest and most unstoppable  monsters the Under-Empire has to offer.
http://warhammerfantasy.wikia.com/wiki/Stormfiend
 

 Clan Pestilens 

 

Rotten Rodents = Rotten  Rodents are plague monks in waiting, but only the strongest will  survive to attain their new rank. Essentially plagued clan rats. Hand  weapon and light armour.
https://www.scribd.com/document/3664...y-rules-skaven
 

Rotten Rodents (Two Hand Weapons) = Same as above but two hand weapons.
https://www.scribd.com/document/3664...y-rules-skaven
 

Pusbags = The life of a Pusbag is short and unpleasant (much  like the pusbags themselves) but the Plague Monks have to test their  maladies on someone! They are clanrat slaves but only able to use flails  or hand weapons.
https://www.scribd.com/document/3664...y-rules-skaven
 

Plague Rat Swarm = Kind of obvious what it is.
https://www.scribd.com/document/3664...y-rules-skaven
 

Frothing Giant Rats = Upon its arrival in Lustria, the clan  that became Pestilens was accompanied by a small contingent from Clan  Moulder. The Packmasters have since died of jungle fever, but their  charges have become something altogether more unpleasant. Essentially  Giant Rats.
https://www.scribd.com/document/3664...y-rules-skaven
 

Mad Rat Ogres = Their packmaster long gone, these beasts have reverted to their most basic instincts.
https://www.scribd.com/document/3664...y-rules-skaven
 

Rat Spawn = The path to glory is perilous indeed, and one fate  awaiting those who falter upon it is transformation into something too  terrible to contemplate… Appears to be a skaven themed chaos spawn?
https://www.scribd.com/document/3664...y-rules-skaven
 

Plague Censer Bearers = Listed on page 86 of the 3rd edition.  “Plague censers are Warpstone ‘incense burners’, emitting a foul bubonic  vapour. Those who inhale the fumes are infected and flesh exposed to  the vapour erupts in festering blisters.”
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Plague Monks = Listed on page 86 of the 3rd edition. “The  Plague Monks of Clan Pestilens are a skaven devout order, initiates of  infection. They go into battle reciting from the Liber Bubonicus and  chanting the Liturgus Infectus.”
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Plague Priest = This is one of the most disgusting disciples  of the corrupted Clan Pestilens brotherhood. As leader of a small band  devoted to the Clan, the contagion and the widespreading of diseases are  his main goals in the streets of Mordheim.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 29
 

Pestilens Sorcerer = They are a twisted alchemist, always  looking for new and more terrible forms of contagion, under the vigilant  supervision of his dreadful master, the Horned Rat.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 29
 

Monk Initiates = They are young Skaven devoted to the Clan Pestilens discipline, waiting to be promoted to true Plague Monks.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 29
 

Plague Novices = They are the lower rank of Clan Pestilens.  They infest the Mordheim streets, coming just before the terrible Plague  Monks and their clouds of pestilential fumes. The dream of every Plague  Novice is to be chosen someday to be a Monk, and to be given the  privilege of chanting the Liturgicus Infecticus.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 29
 

Rat Familiar = The Rat Familiar is a Giant Rat enchanted with the Scroll of the Rat Familiar.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 29
 

Plague-Claw Catapult = As a result, these by-products were  used in the form of ammuntion for the Plague-Claw Catapult, hurling the  corrosive substances at the enemy from afar, leaving whole companies of  men coughing and dying by the deadly fumes that are secreted by the  impact.
http://warhammerfantasy.wikia.com/wiki/Clan_Pestilens
 

Plague Furnace = The Plague Furnace is a diseased-ridden altar  to the Great Horned Rat and an unholy Icon of the Clans power. The  Furnace is pushed into battle by chanting Plague Monks, the creaking of  the iron-shob wheels audible above the drone of devotional maledictions.  What makes this Altar so deadly is the massive brazier-like wrecking  ball attached to the top of the construct, that is similar in appearance  to the weapons used by the Censer-Bearers.
http://warhammerfantasy.wikia.com/wiki/Clan_Pestilens
 

 Clan Eshin 

 

Adept Assassin = Of  all of Clan Eshin’s warriors, though, the Adept Assassin is the most  feared and reviled. These Skaven are masters in all of the techniques  learned in distant Cathay and bring to bear an incredible array of  fighting techniques that allow them to eclipse the greatest Human  killers.
http://warhammerfantasy.wikia.com/wiki/Clan_Eshin
 

Eshin Triad = An Eshin Triad is a unit of three Skaven  Assassins who hunt down and kill vulnerable individuals and even small  units. They do not count as characters, cannot buy magic items and to  all intents and purposes form a separate skirmishing unit, which none of  them can leave under any circumstances. Poisoned attacks, two hand  weapons, throwing stars, can be equipped with smoke bombs.
https://www.scribd.com/doc/175292173/Wfb-Storm-of-Chaos
 

Night Runners = Listed on page 86 of the 3rd edition. “These  clan eshin are often active by night, slaying foes in dark places,  infiltrating enemy cities and preparing the way…” hand weapons. Variants  include; Two Hand Weapons, Shields.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Gutter Runners = Listed on page 86 of the 3rd edition. “Clan  Eshin scouts range far ahead of Skaven hordes, seeking the enemy,  ensuring the element of surprise and stirring the ratpacks of the cities  into action.” Use hand weapons. Variants include; Shields, Two Hand  Weapons, Throwing Stars, Slings.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

 Clan Mors 

 

Black-Rage Rat Ogres = Little is known, other than from the Skweel wikia page.
http://warhammerfantasy.wikia.com/wiki/Skweel_Gnawtoothhttp://warhammerfantasy.wikia.com/wiki/Clan_Mors
 

Red Guard = When Queek goes to battle, he is often accompanied  by a retinue of crimson-armored Stormvermins known as the Red Guard,  who is led by his second-in-command Ska Bloodtail, an unnaturally loyal  and obedient Skaven that is larger then even Queek himself.
http://warhammerfantasy.wikia.com/wiki/Queek_Headtaker
 

 Clan Skab 

 

Clan Skab Clanrats = Regarded as some of the finest warriors in Skaven society.
http://warhammerfantasy.wikia.com/wiki/Clan_Skab
 

Clan Skab Stormvermin = Regarded as some of the finest warriors in Skaven society.
http://warhammerfantasy.wikia.com/wiki/Clan_Skab
 

Clan Skab Black Skaven = Regarded as some of the finest warriors in Skaven society.
http://warhammerfantasy.wikia.com/wiki/Clan_Skab
 

 Clan Festerlingus 

 

Alligator Rats = Only  mentioned once in Deathmaster Snikch’s wiki page, apparently they were a  Southlands Clan who sold mutant mixes of Giant Rats and Alligators.http://warhammerfantasy.wikia.com/wi...hmaster_Snikch
 

 Clan Volkn 

 

Volkn Clanrats = Its warriors bear blades of black obsidian and they are known for dying their fur bright red.
http://whfb.lexicanum.com/wiki/List_of_Skaven_clans
 

Volkn Stormvermin = Its warriors bear blades of black obsidian and they are known for dying their fur bright red.
http://whfb.lexicanum.com/wiki/List_of_Skaven_clans
 

Volkn Skirmishers = Its warriors bear blades of black obsidian and they are known for dying their fur bright red.
http://whfb.lexicanum.com/wiki/List_of_Skaven_clans
 

Volkn Black Skaven = Its warriors bear blades of black obsidian and they are known for dying their fur bright red.
http://whfb.lexicanum.com/wiki/List_of_Skaven_clans
 


 Slaves, Allies and Worshippers 

 

Cultists of the Yellow Fang = Human worshippers of the Great Horned Rat.
http://warhammerfantasy.wikia.com/wi...he_Yellow_Fang
 

Skavenslaves = Listed on page 85 of the 3rd edition. “The  lowest caste of Skaven society are the slaves. They are often driven  into battle by the more vicious skaven, and hobbled together with  chains.” Hand weapons. Variants include; Slings, Spears, Shields, Spears  and Shields.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 


 Infantry 

 

Slave Rats = Lowest of the low.
http://warhammerfantasy.wikia.com/wiki/Slave_Rat
 

Clanrat Stormvermin = Listed on page 85 of the 3rd edition.  “To the fore of any skaven swarm may be found the Stormvermin. Those are  ravenous elite warriors, eager to slay the enemy.” Use Hand Weapons.  Variants include; Shields, Great Weapons.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
http://warhammerfantasy.wikia.com/wiki/Stormvermin
 

Clanrat Warriors = Listed on page 85 of the 3rd edition.  “Skaven belonging to the Warlord clans make up the bulk of ordinary  Skaven warriors.” Hand weapons and shields. Variants include; Spears and  Shields, Great Weapons.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 

Skaven Skirmishers = Skaven Skirmishers is a term used to  describe a team of Skaven weapons-specialist trained in the use of a  wide range of diabolical weaponry.
http://warhammerfantasy.wikia.com/wi...ven_Skirmisher
 

Black Skaven Clanrats = Listed on page 85 of the 3rd edition.  “Among the clanrat warriors are vicious Black Skaven who form a warrior  elite, often as retainers of the Skaven Warlords.” Hand weapons.  Variants include; Shields, Halberds.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
 


 Monstrous Infantry 

 

Rat Ogres = While  Clan Moulder certainly succeeded in creating deadly war beasts, Rat  Ogres are arguably flawed creatures, bereft of reason and nearly devoid  of sanity.
http://warhammerfantasy.wikia.com/wiki/Rat_Ogre
 

Rat Ogre Bonebreaker = A rat ogre variant breed. When it  emerges from its forced chemical immersion the Bonebreaker is a  prodigiously proportioned Rat Ogre, so bulked out that its upper body is  hunched over, straining to contain such massed brawn. A braced  platform, strapped or bolted on to the creature's back, allows a Warlord  to ride atop a Rat Ogre Bonebreaker.
http://warhammerfantasy.wikia.com/wi...re_Bonebreaker
 


 

Monstrous Creations

 

Great Pox Rat = Massive, bloated rats ridden to war by only the most powerful of Skaven Warlords.
http://warhammerfantasy.wikia.com/wiki/Great_Pox_Rat
 

Plague Rats = Virulent rats bio-engineered by the Skaven.
http://warhammerfantasy.wikia.com/wiki/Plague_Rat
 

Rat Swarms = Guess what it is.
http://warhammerfantasy.wikia.com/wiki/Rat_Swarm
 

Tunnel Rusher = Some sort of skaven version of a horse.
http://warhammerfantasy.wikia.com/wiki/Tunnel_Rusher
 

Warp Bats = Warp Bats are similar in appearance to normal  bats, although their fur is pale and their bodies are bloated, distorted  by constant exposure to Warpstone. Due to their increased size, which  can occasionally rival that of a horse, Warp Bats are unable to fly.  Instead they move by crawling quickly across the ground and walls of  their underground domain.
http://warhammerfantasy.wikia.com/wiki/Warp_Bat
 

Warpslime = Warpslime is a living, partially aware, and  entirely unnatural creature that is born as a result of extensive  Warpstone experimentation in a contained environment.
http://warhammerfantasy.wikia.com/wiki/Warpslime
 

Bonechewers = These five-foot-long mole-like rodents feed on  bones, and they find plenty available around Skaven cities and  settlements. They are entirely sightless, but their heightened sense of  smell leads them unerringly to fresh corpses where they use their huge  saw-like incisors to devour the entire skeleton.
http://warhammerfantasy.wikia.com/wiki/Bonechewers
 

Giant Bilge Rat = Ships made from wood and iron are not the  only vessels upon the seas of the Warhammer world. Boats of bone, fur,  and scale also ply the oceans, bearing sailors of many races to  destinations all across the Old World and beyond. The Skaven of Clan  Moulder claim to have bred a giant bilge rat to carry troops to islands  where the Under-Empires tunnels cannot reach.
https://web.archive.org/web/20080115...ip/default.htm 


 

War Machines

Stunty Shredder = Nicknamed  "Stunty Shredder" for obvious reasons, the design concept was pretty  basic. Volstik-Ik would whip a slaved Rat Ogre to push the creation  towards the nearest enemy unit. Once there, the blades did most of the  work.
https://web.archive.org/web/20071224195251/
http://oz.games-workshop.com/games/warhammer/dwarfs/painting/inventions/ty3.htm
 

Warpstone Thrower = Having seen the devastating effects of a  falling piece of warpstone numerous times, his thoughts turned to  mimicing nature. Secretly, Razzlok developed his "thrower of warpstone"  at the expense of many of slaves' lives. One day, Skaven scouts reported  sighting a small Dwarf party nearing Razzlok's mining operation. This  was just the opportunity he needed to gain the Greyseer's favor.  Razzlok, a small group of his fellow Clanrats, and his new invention met  the Dwarf force. The Dwarfs were not expecting the vermin war machine  that stood before them. Many a stunty died that day under the force of  raining green stone. After hearing the reports, the Greyseer immediately  ordered the production of Razzlok's Warpstone Thrower.
https://web.archive.org/web/20070520...ons/martin.htm
 

The Screaming Bell = Rumour has it that some piece of the  great tower of Kavzar is incorporated into each Screaming Bell, be it a  chunk of masonry or some small part of the Horned Bell that sits within  the tallest tower of the Temple of the Horned Rat. In battle, the  omnious tolling of the bell resounds above the clamour of the fighting, a  message of death to foes but a declaration of supremacy to all Skaven.
http://warhammerfantasy.wikia.com/wiki/Screaming_Bell
 

Tunnel Driller = Used by the skaven during the Storm of Chaos.
http://i.imgur.com/G9JY0w9.png
 

Klawmunkast’s Rat Tank = ”Klawmunkast’s Rat Tank is the most  audacious and warped weapon of war he has created to date. In  appearance, it is is similar to an Imperial Steam Tank, only it has been  constructed from brass and planks of mouldering wood while it moves  around on a system of tracks driven by rats racing around inside the  machine.”
http://i.imgur.com/YJs5mIT.png
 

Rezziqueak’s Warp-Doom Magma Cannon = A gigantic warp lightning cannon, pretty much.
http://i.imgur.com/zCs2Ybr.png
 

Huge Doombell = A really big Doombell.
http://i.imgur.com/Eef1pne.png 



 Regiments of Renown 

 

Black 13 = This  shady group from Clan Eshin was responsible for Tilea's Night of One  Thousand Terrors – a shock wave of assassinations. In a single evening,  the Black 13 slew hundreds of generals, governors, nobles and other  leading human authority figures, leaving the various republics ripe for  the attack waves that began the following night.
http://warhammerfantasy.wikia.com/wiki/Black_13
 

Blackclaws = [I]The Blackclaws were a top-trained unit of gutter  runners, the shock troops of stealthy Clan Eshin. The Blackclaws coated  their weapons and throwing stars with the vilest of warp-poisons./I]
http://warhammerfantasy.wikia.com/wiki/Blackclaws
 

 

Bearers of Creeping Death = In  debased rituals, the disease known as Creeping Death was perfected  within the Cauldrons of a Thousand Poxes. Before each battle, doomed  plague monk volunteers took vows and lifted up those censers, swinging  them so that contrails of death were left in their wake.
http://warhammerfantasy.wikia.com/wi...Creeping_Death
 

Bilekin Brotherhood = The Bilekin were labeled as extremists,  even within their zealous clan. As part of their ritual of infection,  they bathed daily in the worst filth imaginable, coating themselves and  the blades of their weapons in liquid disease.
http://warhammerfantasy.wikia.com/wi...in_Brotherhood
 

Blackarc Battery = Led by Zzikt, a warlock engineer out of Skavenblight, the Blackarc Battery was comprised of three warp-lightning cannons.
http://warhammerfantasy.wikia.com/wiki/Blackarc_Battery 



This is for the massive Skaven roster! For our custom units we wil lcarefully choose various units we may add from this list!


Team Radious

 

Information Thread for Potential New Skaven Units

More Creators