Good day everyone! Time for another massive lore friendly list (covered by loremaster PaulH) of potential new units we may create in the future, this time for Skaven! This is our 4th article for all 4 revealed playable factions in Warhammer 2.
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Previous articles about Lizardmen, High Elves and Dark Elves can be found here:
Lizardmen- https://www.patreon.com/posts/information-for-11407960
High Elves- https://www.patreon.com/posts/information-for-11627532
Dark Elves- https://www.patreon.com/posts/information-for-13030733
And now to the Skaven!
The Skaven as a whole are a cruel, treacherous and highly numerous species that have since spread their loathsome corruption to the farthest corners of the Warhammer World. From deep below the earth, these scavengers have built a vast Empire, whose military power and incomprehensible numbers has the potential to smother the kingdoms of the Old World in a seething tide of violence and anarchy. It is believed by all of Skaven-kind that the world is destined to be theirs, for they consider themselves the Supreme Master Race, undeniably superior in every way to all the other races of the World.
http://warhammerfantasy.wikia.com/wiki/Skaven
Lords and Heroes
Verminlord = The Vermin Lords are thought to be the daemonic forms of ancient Lords of Decay, warped by the influence of the Horned Rat into his immortal servants. A Vermin Lord is at once majestic and disgusting, a living icon of ruin, the ultimate scavenger. Although such a being towers in height, it is lithe and quick, its movements evoking the fluid, yet twitchy, scuttling of rats.
http://warhammerfantasy.wikia.com/wiki/Verminlord
Verminlord Corruptors = Clan Pestilens variant.
http://warhammerfantasy.wikia.com/wiki/Verminlord
Verminlord Warbringers = A Verminlord variant.
http://warhammerfantasy.wikia.com/wiki/Verminlord
Verminlord Warpseers = A sorcerous variant.
http://warhammerfantasy.wikia.com/wiki/Verminlord
Clan Chieftains, Clan Warlords, Verminlords, Sewertyrants, Lord of Decay = Heroes listed on page 81 of the 3rd edition. Listed as a hero.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Clan Eshin Assassin Stranglers, Clan Eshin Assassin Cullers, Clan Eshin Assassin Garrotters = Assassin heroes listed on page 81 of the 3rd edition.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Clan Scryre Seers = Listed on page 81 of the 3rd edition. Listed as a wizard.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Clan Scryre Warpweavers = Listed on page 81 of the 3rd edition. Listed as a wizard.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Clan Scryre Warpsquealers = Listed on page 81 of the 3rd edition. Listed as a wizard.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
White Skaven Sorcerer = Listed on page 81 of the 3rd edition. Listed as a wizard.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Grey Seers = Listed on page 81 of the 3rd edition. Listed as a wizard.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Plague Lord = A skaven lord.
https://www.scribd.com/document/3664...y-rules-skaven
Plague Pontifex = Counts as a wizard lord, it can ride a Cauldron of a Thousand Poxes.
https://www.scribd.com/document/3664...y-rules-skaven
Festering Chantor = Counts as a wizard.
https://www.scribd.com/document/3664...y-rules-skaven
Stinking Thing = A Stinking Thing is a skaven leader of the nascent Clan Pestilens who has yet to attain the status of Plague Priest. Pestilens version of a Chieftain.
https://www.scribd.com/document/3664...y-rules-skaven
Plague Deacon = They are those Skaven within Clan Pestilens that are possessed of the unique ability to conjure foul sorcery by their own means. Though the Grey Seers are regarded as the ultimate authority on the doctrines of the Horned Rat, Clan Pestilens embraces the Lord of Decay aspect of the Skaven god.
http://warhammerfantasy.wikia.com/wiki/Plague_Deacon
Master Assassin = Skaven Lord unit. From the Storm of Chaos Eshin army list.
https://www.scribd.com/doc/175292173/Wfb-Storm-of-Chaos
Eshin Sorcerer = Two hand weapons, throwing stars, is a mage hero. For the Storm of Chaos Clan Eshin army list.
https://www.scribd.com/doc/175292173/Wfb-Storm-of-Chaos
Master Mutators = Listed as a Lord, for Clan Moulder no doubt.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Master Moulders = Listed as a Hero, for Clan Moulder no doubt.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Harbingers of Mutation = Listed as a Hero, for Clan Moulder no doubt.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Warlock-Engineers of Clan Skryre = They are perhaps one of the most ingenious minds within the entire Under-Empire, insane and diabolical scientist that combines arcane sorcery with mad science and engineering in a boundless pursuit to create some of the greatest technological marvels of destruction and mayhem on the face of the world.
http://warhammerfantasy.wikia.com/wiki/Warlock-Engineer
Grey Seers = Grey Seers possess a rank and position greater than all other Skaven barring the Lords of Decay themselves. As such, the Grey Seers guard their power jealously and it is a foolish Warlord indeed who does not immediately prostrate themselves at the feet of a Grey Seer and humbly acquiesce.
http://warhammerfantasy.wikia.com/wi...the_Grey_Seers
Apprentice Grey Seers = Less powerful and skilled grey seers.
http://warhammerfantasy.wikia.com/wi...tice_Grey_Seer
Seer Lord = The most powerful Grey Seers.
http://warhammerfantasy.wikia.com/wiki/Seer_Lord
War Litter = Such platforms offer protection, extra fighters, and a more elaborate and visible display of the Warlord's power. There is a satisfying pomp about being carried around that appeals to a certain kind of Warlord. Even better if the platform is bedecked with clan trophies, the skulls of enemies and relics of defeated rivals.
http://warhammerfantasy.wikia.com/wiki/War_Litter
Clans
Clan Moulder
Beastmasters = Listed on page 87 of the 3rd edition. They can bring these creatures to the battlefield; Chaos Hounds, Giant Rats, Giant Wolves, Rat Ogres.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Moulder Bomb Rats = It is a scourge to both friend and foe alike. The mechanics of the Bomb Rat idea are simple enough, though wildly varied. Strap a makeshift bomb on a giant rat, send it in the general direction of your enemy, and hope for the best.
http://sgabetto.free.fr/Telechargements/Bomb%20rats.htm
Throtlings = They are named because of Throt the Unclean’s obsessive habit of grafting together unfortunate creatures with warpstone-infused salve when he is between projects. The resulting nightmarish assortment of limbs, mouths and horribly abused minds crawl through the depths of the Hell Pit and are unleashed as cannon fodder in times of war.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Rat Wolves = Though members of Clan Moulder often claim to create rats the size of wolves, it is rare indeed for them to supply other clans with the largest and strongest of this relatively stable breed.
http://warhammerfantasy.wikia.com/wiki/Rat-Wolfhttp://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Armoured Rat Ogres = Particularly hardy Rat Ogres are often further modified with rusty armour plates and crude weapons grafted directly onto their bodies. The advance of such monstrosities across the battlefield is accompanied by the screech of tortured metal and the bellow of tortured beasts.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Mutant Rat Ogres = It is every Moulder’s nature to want to improve upon creations that already function well. Occasionally, these attempts to re-engineer a successful experiment manage to succeed. The cream of the Rat Ogre creations in Clan Moulder’s possession sport extra limbs, heads, and even minds since Throt has perfected his practice of transplanting human brains into Rat Ogre bodies.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Mutant Rat Ogres (Powerhouses) = These Rat Ogres have increased strength.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Mutant Rat Ogres (Quadrupedal) = These Rat Ogres have increased movement speed.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Mutant Rat Ogres (Resilient) = These Rat Ogres have increased toughness.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Mutant Rat Ogres (Extra Extremities) = These Rat Ogres have increased attacks.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Mutant Rat Ogres (Brain Transplant) = These Rat Ogres have increased intelligence and weapon skill, don’t go crazy without a packmaster.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Mutant Rat Ogres (Trollblood) = These Rat Ogres have regeneration.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Augmented Rat Ogres = On the rare occasion, Clan Moulder and Skryre cooperate, and the results of this are as deranged as they are effective. These are as much machine as they are flesh.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Augmented Rat Ogres (Warpfire Throwers) = Augmented Rat Ogres with warpfire throwers.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Trolls = North of Praag, Trolls wander through the warpstone-laced sludge. Clan Moulder is only to happy to give them a home and an extra limb or two in the bargain.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Aberration = They are beyond classification, the aborted experiments of crazed Moulders whose ambitions outweigh their skills. Invariably driven mad by their fate, they will go to every length they can to ensure that their miserable lives are drawn to a close as quickly as possible.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Burrowing Behemoth = The vast, balding monstrosities that burrow blindly in the deepest tunnels of Hell Pit were originally pioneered as a way of expanding Moulder’s subterranean empire. However, these blind and twisted beasts are no less effective in battle.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Chimaerat = The rarest of all Moulder’s creations, the Chimaerat defies all logic in its form and is a blasphemy against nature. The Chimaerat is to a common rat what a Hydra is to a common lizard. Inevitably multi-headed, it wheezes sickly green warpstone fire as it hauls its benighted bulk across the battlefield.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Captured Manticore = Mentioned as being tracked by packmasters to use in experiments.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Captured Hydra = Mentioned as being tracked by packmasters to use in experiments.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Rat-Serpents = Experiments of Scarskrex.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
“Twin Cyclopean Giants” = Among this menagerie of the bloated and the grotesque stand twin cyclopean giants, who loom above even the chain-draped terrors they live among.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Hell-Pit Abomination = It is the greatest and most horrific monstrosity that Clan Moulder has ever created. The creature is a mountain of misshapen flesh that moves in a rippling tide of unnatural spasms, writhing worm-like and using its many limbs to pull and drag its hideous bulk forward.
http://warhammerfantasy.wikia.com/wi...it_Abomination
Moulder Stormfiend = This is the ultimate and brutal combination of Clan Moulder bio-engineering and Clan Skryre sadistic techno-magi, hulking behemoths clad in bullet-proof metal armour and equipped with massive gatling cannons or swirling armoured gauntlets, these monstrosities are amongst the greatest and most unstoppable monsters the Under-Empire has to offer.
http://warhammerfantasy.wikia.com/wiki/Stormfiend
Clan Skryre
Skryre Bomb Rats = It is a scourge to both friend and foe alike. The mechanics of the Bomb Rat idea are simple enough, though wildly varied. Strap a makeshift bomb on a giant rat, send it in the general direction of your enemy, and hope for the best.
http://sgabetto.free.fr/Telechargements/Bomb%20rats.htm
Poisoned Wind Globadiers = Listed on page 87 of the 3rd edition. “These troops carry glass globes containing Warpstone matter. When broken, the globes emit Warpstone gas which infects the minds of those unfortunate enough to inhale it.”
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Warpfire-Thrower = Listed on page 87 of the 3rd edition. “The dreaded Skaven Warpfire-throwers project a volatile mixture of Warpstone and other arcane ingredients, which erupts into flame.”
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Jezzailachis = Listed on page 87 of the 3rd edition. “The Jezzail is a long, large calibre warplock musket. It requires a crew of two Clan Skryre Skaven to use a single Jezzail.”
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Clan Skryre Rat Ogre = The warlock engineers of Clan Skryre are renowned for their fiendish inventions which utilise a blend of foul magic and arcane machinery. The Clan Skryre Rat Ogre is the pinnacle of their devillish engineering, utilising the corpse of a rat ogre combined with a mechanical exoskeleton and powered by refined wyrdstone.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 25
The Rat Tank = Rat Tank is the most audacious and warped weapon of war he has created to date. In appearance it is similar to an Imperial Steam Tank, only it has been constructed from brass and planks of mouldering wood, while it moves around on a system of tracks, driven by rats racing around inside the machine.
http://redelf.narod.ru/w6/w6_s_rattank.html
Augmented Rat Ogres = On the rare occasion, Clan Moulder and Skryre cooperate, and the results of this are as deranged as they are effective. These are as much machine as they are flesh.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Augmented Rat Ogres (Warpfire Throwers) = Augmented Rat Ogres with warpfire throwers.
http://ruinouspowers.com/skaven/rules/hell_pit_list.pdf
Doomwheel = By harnessing the power of raw warpstone to create energy discharges, Ikit Claw has created a terrifying engine of destruction that rolls forward surrounded by a crackling halo of purple warp-lightning. Anything foolish enough to hold its ground before this infernal machine is blasted apart by the warp-lightning or crushed under the Doomwheel itself.
http://warhammerfantasy.wikia.com/wiki/Doomwheel
Warp-Lightning Cannon = This is the very pinnacle of Skaven ingenuity, a marvel of both magical and scientific engineering, this machine has the power to fire a very concentrate blast of pure warp-lightning at the very heart of an army, so power and so potent, that even castle walls could hold against such an onslaught.
http://warhammerfantasy.wikia.com/wiki/Clan_Skryrehttp://warhammerfantasy.wikia.com/wi...ghtning_Cannon
Warp-Grinder = Some kind of machine that was meant to carve tunnels but is used in war.
http://warhammerfantasy.wikia.com/wiki/Clan_Skryrehttp://warhammerfantasy.wikia.com/wiki/Warp-Grinder
Poisoned Wind Mortar = A form of mobile light-artillery, instead of hand-throwing the Poisoned Wind globe at the enemy, a projectile launcher strapped to the back of another Gobladier fires the globe while another Globadier loads the ammunition in.
http://warhammerfantasy.wikia.com/wiki/Clan_Skryrehttp://warhammerfantasy.wikia.com/wi...ed-Wind_Mortar
Ratling Gun = The latest and perhaps most powerful weaponry Clan Skryre has ever invented, a large multi-barreled death-dealing machine that has the potential to change the very face of warfare in favour of the skaven race.
http://warhammerfantasy.wikia.com/wiki/Ratling_Gun
Doom-Flayer = Various incarnations of the killing machine with the spinning, stabbing and slashing blades began to assail the subterranean strongpoints of the Dwarfs.
http://warhammerfantasy.wikia.com/wiki/Doom-Flayer
Skryre Stormfiend = This is the ultimate and brutal combination of Clan Moulder bio-engineering and Clan Skryre sadistic techno-magi, hulking behemoths clad in bullet-proof metal armour and equipped with massive gatling cannons or swirling armoured gauntlets, these monstrosities are amongst the greatest and most unstoppable monsters the Under-Empire has to offer.
http://warhammerfantasy.wikia.com/wiki/Stormfiend
Clan Pestilens
Rotten Rodents = Rotten Rodents are plague monks in waiting, but only the strongest will survive to attain their new rank. Essentially plagued clan rats. Hand weapon and light armour.
https://www.scribd.com/document/3664...y-rules-skaven
Rotten Rodents (Two Hand Weapons) = Same as above but two hand weapons.
https://www.scribd.com/document/3664...y-rules-skaven
Pusbags = The life of a Pusbag is short and unpleasant (much like the pusbags themselves) but the Plague Monks have to test their maladies on someone! They are clanrat slaves but only able to use flails or hand weapons.
https://www.scribd.com/document/3664...y-rules-skaven
Plague Rat Swarm = Kind of obvious what it is.
https://www.scribd.com/document/3664...y-rules-skaven
Frothing Giant Rats = Upon its arrival in Lustria, the clan that became Pestilens was accompanied by a small contingent from Clan Moulder. The Packmasters have since died of jungle fever, but their charges have become something altogether more unpleasant. Essentially Giant Rats.
https://www.scribd.com/document/3664...y-rules-skaven
Mad Rat Ogres = Their packmaster long gone, these beasts have reverted to their most basic instincts.
https://www.scribd.com/document/3664...y-rules-skaven
Rat Spawn = The path to glory is perilous indeed, and one fate awaiting those who falter upon it is transformation into something too terrible to contemplate… Appears to be a skaven themed chaos spawn?
https://www.scribd.com/document/3664...y-rules-skaven
Plague Censer Bearers = Listed on page 86 of the 3rd edition. “Plague censers are Warpstone ‘incense burners’, emitting a foul bubonic vapour. Those who inhale the fumes are infected and flesh exposed to the vapour erupts in festering blisters.”
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Plague Monks = Listed on page 86 of the 3rd edition. “The Plague Monks of Clan Pestilens are a skaven devout order, initiates of infection. They go into battle reciting from the Liber Bubonicus and chanting the Liturgus Infectus.”
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Plague Priest = This is one of the most disgusting disciples of the corrupted Clan Pestilens brotherhood. As leader of a small band devoted to the Clan, the contagion and the widespreading of diseases are his main goals in the streets of Mordheim.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 29
Pestilens Sorcerer = They are a twisted alchemist, always looking for new and more terrible forms of contagion, under the vigilant supervision of his dreadful master, the Horned Rat.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 29
Monk Initiates = They are young Skaven devoted to the Clan Pestilens discipline, waiting to be promoted to true Plague Monks.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 29
Plague Novices = They are the lower rank of Clan Pestilens. They infest the Mordheim streets, coming just before the terrible Plague Monks and their clouds of pestilential fumes. The dream of every Plague Novice is to be chosen someday to be a Monk, and to be given the privilege of chanting the Liturgicus Infecticus.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 29
Rat Familiar = The Rat Familiar is a Giant Rat enchanted with the Scroll of the Rat Familiar.
http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 29
Plague-Claw Catapult = As a result, these by-products were used in the form of ammuntion for the Plague-Claw Catapult, hurling the corrosive substances at the enemy from afar, leaving whole companies of men coughing and dying by the deadly fumes that are secreted by the impact.
http://warhammerfantasy.wikia.com/wiki/Clan_Pestilens
Plague Furnace = The Plague Furnace is a diseased-ridden altar to the Great Horned Rat and an unholy Icon of the Clans power. The Furnace is pushed into battle by chanting Plague Monks, the creaking of the iron-shob wheels audible above the drone of devotional maledictions. What makes this Altar so deadly is the massive brazier-like wrecking ball attached to the top of the construct, that is similar in appearance to the weapons used by the Censer-Bearers.
http://warhammerfantasy.wikia.com/wiki/Clan_Pestilens
Clan Eshin
Adept Assassin = Of all of Clan Eshin’s warriors, though, the Adept Assassin is the most feared and reviled. These Skaven are masters in all of the techniques learned in distant Cathay and bring to bear an incredible array of fighting techniques that allow them to eclipse the greatest Human killers.
http://warhammerfantasy.wikia.com/wiki/Clan_Eshin
Eshin Triad = An Eshin Triad is a unit of three Skaven Assassins who hunt down and kill vulnerable individuals and even small units. They do not count as characters, cannot buy magic items and to all intents and purposes form a separate skirmishing unit, which none of them can leave under any circumstances. Poisoned attacks, two hand weapons, throwing stars, can be equipped with smoke bombs.
https://www.scribd.com/doc/175292173/Wfb-Storm-of-Chaos
Night Runners = Listed on page 86 of the 3rd edition. “These clan eshin are often active by night, slaying foes in dark places, infiltrating enemy cities and preparing the way…” hand weapons. Variants include; Two Hand Weapons, Shields.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Gutter Runners = Listed on page 86 of the 3rd edition. “Clan Eshin scouts range far ahead of Skaven hordes, seeking the enemy, ensuring the element of surprise and stirring the ratpacks of the cities into action.” Use hand weapons. Variants include; Shields, Two Hand Weapons, Throwing Stars, Slings.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Clan Mors
Black-Rage Rat Ogres = Little is known, other than from the Skweel wikia page.
http://warhammerfantasy.wikia.com/wiki/Skweel_Gnawtoothhttp://warhammerfantasy.wikia.com/wiki/Clan_Mors
Red Guard = When Queek goes to battle, he is often accompanied by a retinue of crimson-armored Stormvermins known as the Red Guard, who is led by his second-in-command Ska Bloodtail, an unnaturally loyal and obedient Skaven that is larger then even Queek himself.
http://warhammerfantasy.wikia.com/wiki/Queek_Headtaker
Clan Skab
Clan Skab Clanrats = Regarded as some of the finest warriors in Skaven society.
http://warhammerfantasy.wikia.com/wiki/Clan_Skab
Clan Skab Stormvermin = Regarded as some of the finest warriors in Skaven society.
http://warhammerfantasy.wikia.com/wiki/Clan_Skab
Clan Skab Black Skaven = Regarded as some of the finest warriors in Skaven society.
http://warhammerfantasy.wikia.com/wiki/Clan_Skab
Clan Festerlingus
Alligator Rats = Only mentioned once in Deathmaster Snikch’s wiki page, apparently they were a Southlands Clan who sold mutant mixes of Giant Rats and Alligators.http://warhammerfantasy.wikia.com/wi...hmaster_Snikch
Clan Volkn
Volkn Clanrats = Its warriors bear blades of black obsidian and they are known for dying their fur bright red.
http://whfb.lexicanum.com/wiki/List_of_Skaven_clans
Volkn Stormvermin = Its warriors bear blades of black obsidian and they are known for dying their fur bright red.
http://whfb.lexicanum.com/wiki/List_of_Skaven_clans
Volkn Skirmishers = Its warriors bear blades of black obsidian and they are known for dying their fur bright red.
http://whfb.lexicanum.com/wiki/List_of_Skaven_clans
Volkn Black Skaven = Its warriors bear blades of black obsidian and they are known for dying their fur bright red.
http://whfb.lexicanum.com/wiki/List_of_Skaven_clans
Slaves, Allies and Worshippers
Cultists of the Yellow Fang = Human worshippers of the Great Horned Rat.
http://warhammerfantasy.wikia.com/wi...he_Yellow_Fang
Skavenslaves = Listed on page 85 of the 3rd edition. “The lowest caste of Skaven society are the slaves. They are often driven into battle by the more vicious skaven, and hobbled together with chains.” Hand weapons. Variants include; Slings, Spears, Shields, Spears and Shields.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Infantry
Slave Rats = Lowest of the low.
http://warhammerfantasy.wikia.com/wiki/Slave_Rat
Clanrat Stormvermin = Listed on page 85 of the 3rd edition. “To the fore of any skaven swarm may be found the Stormvermin. Those are ravenous elite warriors, eager to slay the enemy.” Use Hand Weapons. Variants include; Shields, Great Weapons.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
http://warhammerfantasy.wikia.com/wiki/Stormvermin
Clanrat Warriors = Listed on page 85 of the 3rd edition. “Skaven belonging to the Warlord clans make up the bulk of ordinary Skaven warriors.” Hand weapons and shields. Variants include; Spears and Shields, Great Weapons.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Skaven Skirmishers = Skaven Skirmishers is a term used to describe a team of Skaven weapons-specialist trained in the use of a wide range of diabolical weaponry.
http://warhammerfantasy.wikia.com/wi...ven_Skirmisher
Black Skaven Clanrats = Listed on page 85 of the 3rd edition. “Among the clanrat warriors are vicious Black Skaven who form a warrior elite, often as retainers of the Skaven Warlords.” Hand weapons. Variants include; Shields, Halberds.
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Monstrous Infantry
Rat Ogres = While Clan Moulder certainly succeeded in creating deadly war beasts, Rat Ogres are arguably flawed creatures, bereft of reason and nearly devoid of sanity.
http://warhammerfantasy.wikia.com/wiki/Rat_Ogre
Rat Ogre Bonebreaker = A rat ogre variant breed. When it emerges from its forced chemical immersion the Bonebreaker is a prodigiously proportioned Rat Ogre, so bulked out that its upper body is hunched over, straining to contain such massed brawn. A braced platform, strapped or bolted on to the creature's back, allows a Warlord to ride atop a Rat Ogre Bonebreaker.
http://warhammerfantasy.wikia.com/wi...re_Bonebreaker
Monstrous Creations
Great Pox Rat = Massive, bloated rats ridden to war by only the most powerful of Skaven Warlords.
http://warhammerfantasy.wikia.com/wiki/Great_Pox_Rat
Plague Rats = Virulent rats bio-engineered by the Skaven.
http://warhammerfantasy.wikia.com/wiki/Plague_Rat
Rat Swarms = Guess what it is.
http://warhammerfantasy.wikia.com/wiki/Rat_Swarm
Tunnel Rusher = Some sort of skaven version of a horse.
http://warhammerfantasy.wikia.com/wiki/Tunnel_Rusher
Warp Bats = Warp Bats are similar in appearance to normal bats, although their fur is pale and their bodies are bloated, distorted by constant exposure to Warpstone. Due to their increased size, which can occasionally rival that of a horse, Warp Bats are unable to fly. Instead they move by crawling quickly across the ground and walls of their underground domain.
http://warhammerfantasy.wikia.com/wiki/Warp_Bat
Warpslime = Warpslime is a living, partially aware, and entirely unnatural creature that is born as a result of extensive Warpstone experimentation in a contained environment.
http://warhammerfantasy.wikia.com/wiki/Warpslime
Bonechewers = These five-foot-long mole-like rodents feed on bones, and they find plenty available around Skaven cities and settlements. They are entirely sightless, but their heightened sense of smell leads them unerringly to fresh corpses where they use their huge saw-like incisors to devour the entire skeleton.
http://warhammerfantasy.wikia.com/wiki/Bonechewers
Giant Bilge Rat = Ships made from wood and iron are not the only vessels upon the seas of the Warhammer world. Boats of bone, fur, and scale also ply the oceans, bearing sailors of many races to destinations all across the Old World and beyond. The Skaven of Clan Moulder claim to have bred a giant bilge rat to carry troops to islands where the Under-Empires tunnels cannot reach.
https://web.archive.org/web/20080115...ip/default.htm
War Machines
Stunty Shredder = Nicknamed "Stunty Shredder" for obvious reasons, the design concept was pretty basic. Volstik-Ik would whip a slaved Rat Ogre to push the creation towards the nearest enemy unit. Once there, the blades did most of the work.
https://web.archive.org/web/20071224195251/
http://oz.games-workshop.com/games/warhammer/dwarfs/painting/inventions/ty3.htm
Warpstone Thrower = Having seen the devastating effects of a falling piece of warpstone numerous times, his thoughts turned to mimicing nature. Secretly, Razzlok developed his "thrower of warpstone" at the expense of many of slaves' lives. One day, Skaven scouts reported sighting a small Dwarf party nearing Razzlok's mining operation. This was just the opportunity he needed to gain the Greyseer's favor. Razzlok, a small group of his fellow Clanrats, and his new invention met the Dwarf force. The Dwarfs were not expecting the vermin war machine that stood before them. Many a stunty died that day under the force of raining green stone. After hearing the reports, the Greyseer immediately ordered the production of Razzlok's Warpstone Thrower.
https://web.archive.org/web/20070520...ons/martin.htm
The Screaming Bell = Rumour has it that some piece of the great tower of Kavzar is incorporated into each Screaming Bell, be it a chunk of masonry or some small part of the Horned Bell that sits within the tallest tower of the Temple of the Horned Rat. In battle, the omnious tolling of the bell resounds above the clamour of the fighting, a message of death to foes but a declaration of supremacy to all Skaven.
http://warhammerfantasy.wikia.com/wiki/Screaming_Bell
Tunnel Driller = Used by the skaven during the Storm of Chaos.
http://i.imgur.com/G9JY0w9.png
Klawmunkast’s Rat Tank = ”Klawmunkast’s Rat Tank is the most audacious and warped weapon of war he has created to date. In appearance, it is is similar to an Imperial Steam Tank, only it has been constructed from brass and planks of mouldering wood while it moves around on a system of tracks driven by rats racing around inside the machine.”
http://i.imgur.com/YJs5mIT.png
Rezziqueak’s Warp-Doom Magma Cannon = A gigantic warp lightning cannon, pretty much.
http://i.imgur.com/zCs2Ybr.png
Huge Doombell = A really big Doombell.
http://i.imgur.com/Eef1pne.png
Regiments of Renown
Black 13 = This shady group from Clan Eshin was responsible for Tilea's Night of One Thousand Terrors – a shock wave of assassinations. In a single evening, the Black 13 slew hundreds of generals, governors, nobles and other leading human authority figures, leaving the various republics ripe for the attack waves that began the following night.
http://warhammerfantasy.wikia.com/wiki/Black_13
Blackclaws = [I]The Blackclaws were a top-trained unit of gutter runners, the shock troops of stealthy Clan Eshin. The Blackclaws coated their weapons and throwing stars with the vilest of warp-poisons./I]
http://warhammerfantasy.wikia.com/wiki/Blackclaws
Bearers of Creeping Death = In debased rituals, the disease known as Creeping Death was perfected within the Cauldrons of a Thousand Poxes. Before each battle, doomed plague monk volunteers took vows and lifted up those censers, swinging them so that contrails of death were left in their wake.
http://warhammerfantasy.wikia.com/wi...Creeping_Death
Bilekin Brotherhood = The Bilekin were labeled as extremists, even within their zealous clan. As part of their ritual of infection, they bathed daily in the worst filth imaginable, coating themselves and the blades of their weapons in liquid disease.
http://warhammerfantasy.wikia.com/wi...in_Brotherhood
Blackarc Battery = Led by Zzikt, a warlock engineer out of Skavenblight, the Blackarc Battery was comprised of three warp-lightning cannons.
http://warhammerfantasy.wikia.com/wiki/Blackarc_Battery
This is for the massive Skaven roster! For our custom units we wil lcarefully choose various units we may add from this list!
Team Radious