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Radious Total War Mod - Warhammer 2 - Updated 30.09.2017

 Hello everyone! 

Today we have for you another mega update! Its actually super mega cause of mod size got like 10 times larger then it was before! :-) And we have a good reason for it.


We are working very hard since day 1 (some like me even before day 1 :D), to provide to you the best possible experience with our mods so you can enjoy your favourite games even more! We thank you all our supporters, you are making all this possible! And if anyone else wants to join and help us, please consider your support here -  https://www.patreon.com/Team_Radious  

Manual download (till Workshop will be live) - https://drive.google.com/drive/u/0/folders/0ByZi52jXTp5SZE5EWmhfQVZqYlE

Installation:

1. Download from provided link (both parts)

2. Unpack via rar or similiar program

3. Copy Radious_Total_War_Mod_Part1.pack and Radious_Total_War_Mod_Part2.pack into D:\Steam\steamapps\common\Total War WARHAMMER II\data (or similiar depending on your instalation directory)

4. Start launcher - enable out of date mods - tick mods.

5. Play!


Steam Workshop: (not yet visible for public)

Radious Total War Mod - Part 1- http://steamcommunity.com/sharedfiles/filedetails/?id=1149634389

Radious Total War Mod - Part 2- http://steamcommunity.com/sharedfiles/filedetails/?id=1149634634


 Changelog: 

 - All 200+ custom units from Warhammer 1 for all Old Wolrd factions are now fully ported, implented and balanced for Warhammer 2!

- Tons of balance changes across the whole board to ensure unique factions with unique rosters but well designed and balanced.

- Many recruitment changes, AI recrutiment entirely reworked to offer best possible balanced and interesting armies. Except Rogue factions, those are sofar totaly weirdly mixed.....

- Upkeep increased across the board by 5-10% from last version - minor increase but was needed due to other economy changes. Every single unit, lord, hero and monster is effected by it.

- Skill points reworked, slightly less points on various levels, curent number was too much and you could have all skills around level 25-30 for msot heroes when new cap is now level 40. Now need more points then actual skills :D

- Many bug fixes and issues fixed. Small stuff here and there i find every day and they could annoy you if yo uwould find them! :-)

- Magic and spells balance changes - many got rebalanced damage values, mana costs, duration times.

- Gateguard added to high elven group to receive tech/skill bonuses same as other units.

- Chaos and Norsca scripts reworked - improved spawned armies, contain custom units, will be more dangerous when you start rituals, each wave/ritual more difficult, challenge is also increased with each difficulty level you play on.


As always, more on the way!


Team Radious

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Radious Total War Mod - Warhammer 2 - Updated 30.09.2017

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