Hello everyone!
Big update that today! Or even MASSIVE update day today!
As was announced earlier several times: THIS UPDATE IS NOT SAVEGAME COMPATIBLE!!!! Should be only for this time and future updates should be fully compatible.
We have for you our fist Roster addition for New World factions! Full roster of 20 brand new and unique units for High Elves! All units are created and based on lore and deep research. All of them are balanced to fit into vanilla HE roster which is heavily edited aswell in terms of unit balance, recruitment requirements and much more. New units are also placed into HE garrisons, AI will recruit them same as player and all units receive proper technology bonuses and lord/character skills.
Here is the list of all 20 new units: Dismounted Dragon Princes, Ellyrian Reavers (Swords), Elven Warriors, Horsemasters of Ellyrion, Chracian Hunters, Lothern City Guard (Spears), Lothern City Guard (Swords), Maiden Guard, Nightelm Archers, Nightelm Spearmen, Red Ribbon Spearmen, Red Ribbon Swordsmen, Sea Elf Wardancers, Seekers, Ship Companies, Merchant Companies, Shore Riders, Sisters of Avelorn, The Spire Guard of Tor Yvresse and Wardens of the Annulii Mountains.
On top of that we have for you massive changelog with many fixes, changes and improvements:
Changes:
Complete changelog can be found here - http://steamcommunity.com/workshop/filedetails/discussion/1149634389/1520386297682972932/
- Many mod files reworked, edited for easier work, compatibility and future updates.
- Several bug fixes, texture fixes, minor issues here and there.
- Various unit balancing across all factions, bigger changes for High Elves due to new roster addon.
- Each Blessed unit received additionl trait/ability to be more different from their vanilla counterparts.
- Several recruitment changes, minor Ai recruitment logic tweaks.
- Several building effects rebalanced, edited, added few new.
- Various spells slightly rebalanced.
- Various items and abilities rebalanced.
- Religion and corruption effects slightly rebalanced.
- Several more unique buildings + T5 Religion chain provides High Elves +1 influence.
- Several changes to variouss scripts, improved invasion when rituals begin.
- AI bonus to ritual currency slightly reduced on Hard and Very Hard difficulties.
- Added to Ritual 4 new Norscan invasion (previously only Chaos and Skaven), added to Ritual 5 new Chaos and Norscan invasions (previously only Skaven) - very powerfull armies with great mix of units!
- Rituals now require more points before they can be started (each tier requires from 10%-25% more unique ritual resource. This gives AI and player bit more time and no need to rush so fast. Completing ritual 4 takes now 15 turns (previously 10), First 3 remain same (10) and final also same (20).
- Many balance changes to weapons and their attack interval (different per races and weapon types).
- Combat fatigue effects slightly rebalanced.
- Many balance changes to all projectiles and their calibrations.
- Several garrison changes and fixes.
- Movement range on sea increased by 10%.
- Several changes to climates and settlement occupation - negative effects received additional reduction.
- Added Feral Cold Ones to Lizardmen roster, its now recrutiable in campaign.
- Minor tweaks to autoresolve to be slightly less bad (crap) in various situations.
- Wood Elves and Beastmen factions removed from CB/MP menu - could not be played anyway till CA unlocks them and only confused players.
- Added Siege attacker trait to all dragons and dragon mounts for all lords and heroes across all factions (from some reason only some had it).
- Malekith size increased, no longer tiny as his fellow Dark Elves.
- Removed Light Beams for all lords and heroes on battle map - immersion breaking, bad for screenshots and videos and totaly not needed.
- Faster end turn camera included now, turn times will be faster!
Big thank you to all our patrons!
Special thanks to our Lords: Devon Gary, Puddles404, VeriNoop, Dayne Edmondson, Nathanial Eriksen, Andreas Lang, ShadaePrajschet, Mister Grumps, Stevonovi, guynamedLD, Elmarko666, Chris-Marco, Adrian2b, Sermon, Javier Rullan, Louie Kennedy, Markus F., Chris Cage, owen bevan, Maniac86, Setholtek, Davis Seidel, Anthony Dipalma, to our Legendary Lords: Synthetic Man, Francisco Rodrigues, Centurion Teri, Rob Taylor, David Wary, Citizen Tibby, Robert Crosby, conradkyl, Josepf Friderica, Rob Cooper, Frank Schwippe, to our Emperors: Sandstome, Neferion, Rob Ha, Jake Gallagher, Jan Laubner, Dylan A Schell, DerAndi, Chris Whoa, Licheng, Travis Michelsen, Clark Keller, Renmazouan, Malekith The Witch King, aldOs.
To all other fans and players: Our team dedicates many hours every day to work on mods for you. So if you like our work consider please supporting us here on Patreon. All our mods will be always free and for public available! Join us and let this project grow more and more
Team Radious