Hello everyone!
Time for another massive update today!
Our Mod with todays update offers 255 unique custom units for all Old World factions and High + Dark Elves from New World! No other mod out there for WH1 and WH2 will offer you this unique experience with so many unique and interesting units, all based on lore and perfectly balanced into original rosters! And 2 more factions are on the way to receive same treatment as all others - Skaven and Lizardmen! Diversity and complexity is key for sandbox games like TW and we offer you exactly that and much more!
We have for you our second Roster addition for New World factions! Full roster of 20 brand new and unique units for Dark Elves! All units are created and based on lore and deep research. All of them are balanced to fit into vanilla DE roster which is heavily edited and reworked aswell in terms of unit balance, recruitment requirements and much more. New units are also placed into DE garrisons, AI will recruit them same as player and all units receive proper bonuses from technologies and lord/character skills.
Here is the list of all 20 new units (pictures are on workshop - part2): Devoted of Slaanesh, Sisters of Slaughter, Daughters of Despair, Cult of the Blood Queen, Black Guard of Naggarond (Spears), Har Ganeth Executioners (Shields), Dark Riders (Swords), Doomsteeds, Helldrakes, Royal Hydra, Shadows (Spears), Shadows (Swords), Fellblades (Great Swords), Fellblades (Dual Wield), Tower Masters (Halberds), Tower Masters (Swords), Black Ark Reavers (Swords), Black Ark Reavers (Spears), Pit Fighters and Pit Veterans.
On top of that we have for you massive changelog with many fixes, changes and improvements:
Changes:
Complete changelog can be found here - http://steamcommunity.com/workshop/filedetails/discussion/1149634389/1520386297682972932/
- Various bug fixes.
- Minor texture changes to several units.
- Few colours edited.
- Several upkeep changes on various units.
- Many spells rebalanced (damage values, mana cost, duration).
- Several abilities rebalanced.
- Various unit descriptions updated and changed.
- Several atribute changes to various units.
- Flying mounts for all lords and heroes received additional missile protection.
- Ai recruitment logic further improved and adapted for all new changes.
- Recruitment of many units changed so new units fit well into the building trees.
- All chariots received 50% more men and machines.
- Big thanks to JohnDillinger for great custom hydra retexture!
- All HE flying units rebalanced, reworked stats, atributes and abilities, each is now very different and has its own purpose.
- Dragon Breaths slightly buffed to be more dangerous.
Big thank you to all our patrons!
Special thanks to our Lords: Devon Gary, Puddles404, VeriNoop, Dayne Edmondson, Nathanial Eriksen, Andreas Lang, ShadaePrajschet, Mister Grumps, Stevonovi, guynamedLD, Elmarko666, Chris-Marco, Adrian2b, Sermon, Javier Rullan, Louie Kennedy, Markus F., Chris Cage, owen bevan, Maniac86, Setholtek, Davis Seidel, Anthony Dipalma, Li Yunhan, to our Legendary Lords: Synthetic Man, Francisco Rodrigues, Centurion Teri, Rob Taylor, David Wary, Citizen Tibby, Robert Crosby, conradkyl, Josepf Friderica, Rob Cooper, Frank Schwippe, Conrad Froude, to our Emperors: Sandstome, Neferion, Rob Ha, Jake Gallagher, Jan Laubner, Dylan A Schell, DerAndi, Chris Whoa, Licheng, Travis Michelsen, Clark Keller, Renmazouan, Malekith The Witch King, aldOs, Some Guy.
To all other fans and players: Our team dedicates many hours every day to work on mods for you. So if you like our work consider please supporting us here on Patreon. All our mods will be always free and for public available! Join us and let this project grow more and more
Team Radious