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Radious Total War Mod - Warhammer 2 - Updated 02.11.2017

Hello everyone!

New mega update is here!

Our Mod with todays update offers 271 unique custom units for all Old World factions and High Elves, Dark Elves and Skaven from New World! No  other mod out there for WH1 and WH2 will offer you this unique  experience with so many unique and interesting units, all based on lore  and perfectly balanced into original rosters! And 1 more faction is on  the way to receive same treatment as all others - Lizardmen (expect them during november)!  Diversity and complexity is key for sandbox games like TW and we offer  you exactly that and much more! 

We have for you our third Roster addition for New World factions! Full roster of 16 brand new and unique units for Skaven!  All units are created and based on lore and deep research. All of them  are balanced to fit into vanilla Skaven roster which is heavily edited and reworked aswell in terms of unit balance, recruitment requirements and  much more. New units are also placed into Skaven garrisons, AI will recruit  them same as player and all units receive proper bonuses from  technologies and lord/character skills. Vortex Skaven script in Wh2 campaign was also updated to include new custom units in Ai spawned armies.

Here is the list of all 16 new units (pictures are on workshop - part2):  Black Skaven Clanrats (Censers), Black Skaven Clanrats (Dual Wield), Black Skaven Clanrats (Spears), Blackclaws (Slings), Blackclaws (Throwing Stars), Black-Rage Rat Ogres, Clanrat Warriors (Halberds), Clanrat Warriors (Swords), Death Runners (Spears), Plague Monks (Shields), Rat Ogre Bonebreakers, Red Guard (Censers), Red Guard (Halberds), Red Guard (Swords), Stormvermin (Dual Wield) and Warpstone Hell Pit Abomination.


Changes: 

Complete changelog can be found here - http://steamcommunity.com/workshop/filedetails/discussion/1149634389/1520386297682972932/


- Building Progression Icons Mod now fully included!- excelent mod from our teammember SPARTANVI - http://steamcommunity.com/sharedfiles/filedetails/?id=1161902443&searchtext= (You dont need it anymore if you are using Radious mod - latest version is now included!)

- Fixed broken animation for Cultists.

- Fixed few broken textures.

- Fixed Imperial Academy building cost.

- Descriptions updated for various units.

- Several building effects rebalanced.

- Several technology effects rebalanced.

- High and Dark Elven unit cards improved.

- Various unit balance changes.

- Changed visuals for Pit Fighters and Pit Veterans.

- Several recruitment changes.

- Minor Ai recruitment priorities balance changes.


Big thank you to all our patrons!

Special thanks to our Lords: Devon Gary, Puddles404, VeriNoop, Dayne Edmondson, Nathanial Eriksen, Andreas Lang, ShadaePrajschet, Mister Grumps, Stevonovi, guynamedLD, Elmarko666, Chris-Marco, Adrian2b, Sermon, Javier Rullan, Louie Kennedy, Markus F., Chris Cage, owen bevan, Maniac86, Setholtek, Davis Seidel, Anthony Dipalma, Li Yunhan, Steven Stone, Karolis Mhm, Simla to our Legendary Lords: Synthetic Man, Francisco Rodrigues, Centurion Teri, Rob Taylor, David Wary, Citizen Tibby, Robert Crosby, conradkyl, Joseph Fridericia, Rob Cooper, Frank Schwippe, Conrad Froude, to our Emperors: Sandstome, Neferion, Rob Ha, Jake Gallagher, Jan Laubner, Dylan A Schell, DerAndi, Chris Whoa, Licheng, Travis Michelsen, Clark Keller, Renmazouan, Malekith The Witch King, aldOs.

To all other fans and players: Our team dedicates many hours every day to work on mods for you. So if you like our work consider please supporting us here on Patreon. All our mods will be always free and for public available! Join us and let this project grow more and more

Team Radious

Radious Total War Mod - Warhammer 2 - Updated 02.11.2017

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