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TopChannel1on1
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blender boob physics tutorial project file

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final render

the final render was made with eevee, i used two area lights and a point light for the lighting, the background is just a mesh in a form of a ramp

with a white material

2.  weight map used i drew this using a gradient tool for the weight so i can control where the chicks wiggle

3. i used the soft body simulation and cloth modifier to get better results

4. material or shader node setup used

its a simple massgrave node with a color ramp to clamp on the details, fed into a mix color node and a layer weight to highlight the shape of the chicks

every other shader used is just a variation of that

cloth and soft body simulation.

<figure></figure>

in the image, 1 is cloth simulation settings used, and 2 is softbody simulation settings used

i used the weight group i created as the goal group for the softbody settings and also as the pining group in the cloth settings

blender boob physics tutorial project file blender boob physics tutorial project file blender boob physics tutorial project file

Comments

Something I was looking for XD thank you!

Cody Wulfy

haha, yeah there alot of great simulations on r/simulation if you make any progress please share

TopChannel1on1

Oh, this is great. Jokes apart, I was starting to play with soft bodies, as I wanted to create hanging liquid filled bags (waterskins and so on).

Alberto Pérez


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