Hi everyone! So first of all, sorry if you hated the previous NPC attack animations, They were not as balanced as I thought it to be, and I decided to make this update to improve on that and much more
The new features include
- More love and recognition for us Lefties!
*Left hand/southpaw unlock grip, so you now can Unlock Grip with Both Right and Left
hands
*Left hand Bannerlord Style Directional Charge Attacks similar to the right hand,
Ambidexterity is now rewarded, and Combo creativity is limitless
- Stance Based Hand to Hand Combat behaviors
* This fleshes out the hand to hand mechanic we already have, Hand to hand comes
with lead hand and cross combos and changes if stances mod is installed
* Attacks aren't mirrored, rather there is a different behavior when you switch which
hand you strike, So it tries to be a bit more akin to real life where you decide which
hand you strike with rather than mindlessly mash 1 button
- Improved NPC exclusive combat behaviors
* Better balance with attacks, not too fast to be untelegraphed and not to slow, NPCs
flurry as well if their level is High Enough
* The higher the level, the more Enemies flurry out their moves, this allows 1v many
combat to be more balanced and less cheesed
* Previously, NPCs used 1h attacks with 2h weapons, but I've made about 30 New
Animations so to avoid this error, the distinction for 2h and 1h weapons for NPCs now
appear accordingly
* This is AMR based so Expect me to make Specific NPC attack Movesets and Yes I will
work on boss battles in the future
*NOTES*
-Skysa AMR movesets should work by now, although the trade off is that the transitions may seem faster, it's due to some necessary annotations previously not included in SkySA AMR animations, so I had to choose the closest one left which is the "hitframe" as a queue
-So far only two handed power animations are AMR based from the Power attacks, I'll still be making the one handed stuff
-there's a weird bug sometimes that releasing left hand backward charged attacks increase your speed to 10000x, it's something to do with the speedmults so I don't quite know the fix yet, though I will give my best shot and finding out the root cause, and if it's in the CK, just give me a bit of time on that as I am no expert in CK stuff as I mainly focus on behaviors which is outside of the CK
- Will do my best to provide support as long as I have the time
Requirements:
Dynamic Animation Replacer https://www.nexusmods.com/skyrimspecialedition/mods/33746
Animation Motion Revolution
https://www.nexusmods.com/skyrimspecialedition/mods/50258
Better Power Attack Control(for directional Attacks and directional Charged Attacks)
https://www.nexusmods.com/skyrimspecialedition/mods/49648
Nemesis Engine
https://github.com/ShikyoKira/Project-New-Reign---Nemesis-Main/releases
Instructions thesame as previous installation, refer to the images,
Thanks for your support guys!
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