Sooooo... apologies if this took a while, I wanted to publish something everyone can use and have fun with from the start til the finish of their playthroughs, so lots of testing was done,
This is the fun but kinda crazy thing about modding or anything in regards to creation for that matter, first, you have to keep on doing trial and error until you get your concept right, and once you get that right, you have to keep on testing it until that system can't get wrong
of course this ain't infallible as someone will always have a setup so drastic from mine, anyways, putting that aside,
here's 2 variations of project impact, I wanted and tried my best to make just one really balance mod, but this just won't do, as there are some intense players out there that balance won't be enough so a hardcore option was super necessary
the first variation is the 1.2 standard option which is my preference, counter/dodge and a riposte system works out fine when it's surprising, but in my opinion if it's not a spectacle, it just steals the impact feature's spotlight. But of course we all have different taste on how the tempo/pace and flow of combat should feel which is where the second variation comes in
the second one is every NPC has a very likely and formidable chance to counter the attacks and dodge; and this can be quite frequent, this does feel like NPCs are played by someone. Though kind of drastically changes how combat feels from 1.0,
so far I also found on the test that some users mentioned Players would react like the NPCs too, I wanted a system like this, but not with what the NPCs have, using the NPC behaviors for the reaction system on the player will make combat too clunky, I blocked this in the behavior but the reaction events were just too damn stubborn, so this was fixed by simply forcing Players to use empty files for now, meaning they wont have reaction system, this is something i plan to flesh out soon though, and hook it to other skill trees rather than 1h/2h skill tree, anyways, that's all for now and I hope everyone enjoys!
Marco Cruz Andrade
2021-09-16 15:04:14 +0000 UTCJ
2021-09-15 00:31:49 +0000 UTCKent Are Hovland
2021-09-01 13:54:00 +0000 UTCThorrr
2021-08-31 11:37:09 +0000 UTCGil Correa
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2021-08-29 20:59:31 +0000 UTCKent Are Hovland
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2021-08-29 02:20:22 +0000 UTCAnderson Guimarães Maia
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2021-08-28 03:02:37 +0000 UTC