Fully animated shouts v1 is finally here, it is a toggleable alternate shout behavior state that gives unique shout animations for all the shouts.
you can toggle it with the right alt like most of my mods for the consistency. The Shout behavior is a Standing animation so the shout locks you BUT allows you to chain a combo after the shout, you can still cancel like vanilla or even do a fast press to the attack button to channel your shout to the weapon and have it release when you attack
all shouts have charged and release animations, also allows you to perform an attack combo follow up. One unique combo to the slow time shout is a 10 hit rapid strike after you perform the shout, but to avoid imbalance, you can only perform this after you cast, if you walk or dodge, you wont be able to transition to the rapid strike skill
installation is thesame with my previous projects:
1. Install Nemesis
2. Install Dynamic animation replacer
3.Install this mod
4. Patch in Nemesis(Listed as Animated Shouts in Nemesis Engine)
*Remember you have to toggle this using the right alt key like with my other mods(FP Revo) to activate it, this was done so you could have a versatile playstyle and allow improvisations to combat approach and not just be limited to one style
Please Message/inform me if there are technical issues, script not working/combo not working/DAR not playing. Happy Modding
ADRI
2021-05-11 04:22:22 +0000 UTCVMac
2021-05-11 01:02:37 +0000 UTCADRI
2021-05-10 17:40:26 +0000 UTCMathieu WALLET
2021-05-10 17:30:41 +0000 UTC