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Attack Behavior Revamp Standalone 5.4.4 Now Ultimate Dodge Compatible

Gonna Post this Minor Update for Attack Behavior Revamp

-Ultimate Dodge now fully compatible, If you don't like CGO and want a dodge mod that isn't script triggered like TK Dodge, You can now use TUDM without worrying about The forcing of sneak attacks when you use left hand attacks or Dual Attakcs

-Left And Right Directional Power attacks no longer have the "unlocked motion " similar to the Unlocked Power attacks of CGO(fwd power attacks still have this issue but will definitely be solved eventually)

-Unlocked grip for both standalone(Triggered by right shift) and CGO versions now allow charged attacks, previously if you switch grip it would automatically be vanilla power attack behaviors but now you can do charged attacks with unlocked grip


-More Compatibility, Maxsu has made a plugin to enable directional power attacks, specifically this one: https://www.nexusmods.com/skyrimspecialedition/mods/49648

Left Hand attack behavior no longer glitches. Although I think left power attack for the left hand does not yet have a supported input


Installation is Similar to Previous versions. 

This Version is standalone, no need for combat gameplay overhaul but if you want to use CGO, this latest version is compatible with CGO as well


Will work on a version where NPCs use attacks same as PC for those who want too. 

Let me know if you find any trouble. Happy Modding!


Attack Behavior Revamp Standalone 5.4.4 Now Ultimate Dodge Compatible

Comments

I love this mod and your all jobs.

No it doesn't, your first forward power attack is still the charged attack

ADRI

Maxsu mod disables charge attacks

Lusir30

Works like a charm! Also Maxsu fixed lack of left power attack for left hand in version 0.24.

Yo... Why is this such a minor version bump? Non-comboed sideways power attacks, TUDM compatibility, AND standalone grip switching? That's huge. You're a wizard that's also a machine. And this should have been 5.5.

Xgatt

Now all we need is a dodge mod that does what max's power attack mod does.

Lusir30

Ok thanks

Lusir30

It's just the script to toggle between the alt atk, yes it can be overwritten

ADRI

This version asking to overwrite shout behavior mod should i?

Lusir30

No it doesn't, it's the same with the front attack behavior, the attacks are fully animated but you can slide or move a bit after you hit, I'm not entirely sure if it's motion data or a modifier driving these two states, so I'm trying to figure out how to remove the unlocked/slidy feel

ADRI

Do backward power attacks still have CGO unlocked behavior? Didn’t see those mentioned.

Ted Hollingshead


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