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AdvancedPathfindingSystem Beta12 : Passenger mode

This time, it mainly brings core functions and a number of improvements and bug fixes.

1. Now the plug-in function can work seamlessly with Embody, which means that you can play freely in the scene from the first-person perspective like other VR games. As you can see in the video, after a few simple settings, you can freely control the walking of the characters in the scene through the XBox handle (which requires steamVR) or the left handle of VR (I only tested it in quest2+steamvr+vd). Of course, navigation operations are also applicable.

For Xbox controllers: All key mappings are consistent with the previous version.

For VR handle: left joystick X: interactive; Left Joystick Trigger: Put back the grabbed object.

If you plan to use VR handle control, it is strongly recommended to turn off the movement of the left handle!

2. Optimize the function division of plug-ins. Now you can adjust the walking speed of navigation and manual walking speed respectively, and the parameter names are easier to understand.

3. For navigation and walking, whether to stop the Timeline at startup can be controlled separately to adapt to some specific needs.

3. In the case of VR, the third-person camera control function will be hidden to prevent it from being triggered by mistake.

Comments

Re-uploaded

PluginIdea

I can't download, file not found...

Vitlam

This is the future of VAM! Can’t wait to try it out!

James Cool


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