This week Update report!
Added 2020-07-04 19:42:26 +0000 UTCHello everyone!
This week I worked hard and much has been done, we are one step closer to the next demo.
As always you can watch the video from my Google Drive.
β’ Added processing mode. Now the use of objects or any action is a complete process. If an item is being used, the itemβs icon is shown, if a weapon is being reloaded, the type of ammo and an accurate progress bar are shown.
β’ Added new user settings and the pause menu will soon be completely redesigned.
β’ The inventory is completed, you have 10 start slots and you can use items from the inventory.
β’ When you are injured and you have first-aid kits, you will see a proposal to use the first-aid kit and the necessary key that you need to press. You can use the first aid kit from inventory.
β’ Improved screen effect when injured.
β’ A fatigue system has been added, the stamina is recharged faster and the colors on the screen fade if you are completely tired.
β’ Added zoom to a free camera, you can move the camera away and play like a MMORPG, or vice versa bring the camera closer and be closer to the girl. New settings system will remember your preference automatically.
β’ The location also underwent a change, a launch zone and air transport were added.
β’ Added light flash from gun muzzle (like real shooting)
β’ Added camera shake when shooting.
β’ Added setting to turn off camera shake when shooting.
β’ Added visual effect and the sound of a shot at water.
This is far from all that I wanted to do, but this week I worked hard at work. Thank you very much for supporting the project and helping me develop it!