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gunbunny
gunbunny

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Status report

I spent all my weekend time going through tutorials on AI in Unreal. As per the usual, all the official stuff is obscenely complicated; fortunately, a few hobbyists have put out some excellent stuff that makes it super mega easy. So, by the end of the week I should have a destructible robot in the game who patrols, senses you (and can lose sight of you), attacks, and can be killed.


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