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Nabil
Nabil

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New mapmaking process

Hey everyone! 

So I wanted to share my new way of making maps, since I want bigger map, (yeah, even bigger than what we already have :D), I had to use "static meshes", but there was a problem that i've been strugglling for a long time because I was trying to import 1 big mesh rather than small parts. So now I am preparing the export for each parts by adding a lightmap on blender, and importing it on Unreal Engine. Yes that takes a lot of time and effort, but I am getting there and I hope I can share more result very soon of my new upcoming map!

New mapmaking process

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