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ImpiousMonk
ImpiousMonk

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Developer's Journal 2:15

Hey everybody.  Slow week for progress on the game.  I'm transitioning to a new project at work, which has meant trying to wrap things up on my last project and getting trained on/acclimated to the new one, and it's been very stressful and draining.  Adding in a couple of small personal dramas and I didn't have a lot of time to work on the game, and when I did have time I just didn't have the right mindset.  Between my job and this game I've been working 16+ hour days seven days a week for over a year, so I allowed myself to take a few mental health days this week without working on the game to avoid burnout.

Tomorrow I'll be at a work conference all day so again will not be able to work on the game.  But Sunday I'll be back on it full force.

The one thing I did get done earlier in the week was one FINAL revision of the blonde and her basketball court scene.  I know, I keep redoing this.  But I think all of the attention has paid off.  I lightened her skin tone slightly, gave more depths to her cheeks, and changed her outfit.

Here's the last version I showed you:

And the new version:

The differences are subtle but significant.

I believe this character will have a lot of fans, once she gets her full introduction.

Alright guys.  Thank you for your patience and thank you for your support.

--Monk

Comments

Thanks for the update Impious! 🖤

Jill Valentine

There's a rule of diminishing returns that applies when you start to burn out on work: grinding through long hours reduces your productivity so much that the extra time reduces your output. Taking a few days is a very good idea when you feel that happening...

Raife


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