Several new features were developed and released in September, specially for game masters.
This feature has been requested for a very long time and I am very happy to announce that Moulinette now allows you to manage your favorites.
See Moulinette Favorites in action (videos).
These capabilities (offered in early access to 5$+ supporters) are now available for everyone.
In the latest update, moulinette now offers the possibility of discovering creator assets available on Moulinette Cloud (even if you're not supporting their creators). If you are looking for a throne, for example, you can browse through all the corresponding assets on Moulinette Cloud, identify the creator offering them and subscribe easily.
(See example in above screenshot)
As announced in August, Moulinette Cloud is now also available to anyone looking for hosting his assets. This is an alternative to private hosting or AWS S3 hosting. Uploaded assets will be kept private for yourself only. You'll benefit from the post-processing features (ex: conversion to WEBP) and the integration with Foundry VTT. What changed in September:
I'm preparing more documentation and tutorials on how to use Moulinette Cloud.
This feature is interested in combination with Moulinette Cloud. The latest releases of the FVTT modules (moulinette-core and moulinette-scenes) lets you easily export scenes, including all depending assets (background, tiles, sounds). You can use it to backup your scenes or to host them on Moulinette Cloud and use them on your FVTT instances.