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Modeus Update

With the help of my lovely friend Ray (@KeylligraphyInk on twitter and KeyInk as a mod on our discord) I have given Modeus a bit of a touch up for the relaunch. 

Especially for later episodes, I was having a really hard time drawing Modeus in certain poses because elements of his design were lot letting it happen in a realistic and organic way. So this was basically a break down of how he moves and allowing it to be easier for me to draw him in more dynamic poses. His armor follows more of an organic structure now (hey ho iron abs am I right?) that makes things MUCH easier and believable.

It was sort of like taking him apart and reassembling him with the mindset of a puppeteer. Reassessing his joints, the placement of armor pieces, and anything that might clash and cause problems. It was very educational actually, and while stressful at first, it has helped me understand my own character far better. I am very happy with the improved design.

Thank you again Ray! 

Modeus Update

Comments

I love these tweaks. The horns look a touch more detailed and the armor feels slightly cooler while also being more simple. It's interesting to see how minor changes make a big difference.

Bethlee Swanson

Always fun to work with you Purpah! <3 Armor can be troublesome at times. Can't wait to see what dramatic poses you will put this version though. Very excited.

Keylligraphy Ink

Hello, this is Ray. From what I was told, the fur is part of the cape Modeus wears. Not an armor decoration. So when refining the design, we wanted to give that impression by having the cape semi-tucked under the shoulder platting, with the fur still sticking out. I hope that answers your question and helps show our thought process. :DDD

Keylligraphy Ink

The abs make him even more BA! I also appreciate that the leg armor goes higher up on the thighs. I'm curious about the neck guard. What was the thinking behind it?


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