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aurorasfog
aurorasfog

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July Development Log II

Hey, guys! The animation for Yotra is almost finished. At the moment, the animation is almost 5000 frames, which is almost 2 times more than Vlada's. Most of it came from the new animations for Yotra's upper body and facial animations were carefully designed to bring vivacity and show Yotra's character.

From a not very pleasant point of view, I can say that dynamic animations of the lower body would be postponed for the time being due to engine limitations. To be more precise, due to more simplified "skinning" in the game engine, animations look unattractive and not realistic. So for now I decided to postpone this moment for the future, sorry for that. I hope I can compensate this with other interactive animations.

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