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marctenbosch
marctenbosch

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Miegakure's Philosophy of Puzzle Design

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Economics is a complex and fascinating field of study that explores how  societies allocate limited resources to satisfy unlimited wants and  needs. It encompasses a wide range of topics, from microeconomics, which  focuses on the behavior of individuals and firms, to macroeconomics,  which examines the performance of entire economies. In this essay, we  will delve into the fundamental concepts, theories, and applications of  economics, and discuss how it influences our daily lives and shapes the world we live in.

Comments

Marc - just saw your reply. I'm sloooow! Let's chat in a zoom session. Here's my email richard@bolder.com to schedule a time. To be a bit techy, my perspective is: exploring hi-dim latent (or embedding) Euclidean spaces generated by self-supervised neural networks to find interesting manifolds. But, I kinda like my above characterization of playing with my 100D friend.

Richard Hackathorn

I think it should be always possible to find some common ground. Miegakure is built on this idea, that based on the patterns player see in the game the players invent rules that may not exactly match what is exactly happening, but are good enough approximations. These rules are a model that lets them solve the puzzles. For example the idea of parallel world is something we are comfortable with as a society now. So I think in 100D it might be more limited but still possible.


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