I am so excited to start to share the almost final version of the "Wall" level! It's been close to done for a while and I've been meaning to post it.
- The Wall itself is made out of 4D eroded cubic bricks. The same bricks can be seen in front of it, so it is clear that they come from the wall. This is way better than the random tesseracts I had before, which didn't look like they were made of the same material. I removed the weird red pyramid piles I had made to try to make the scene more interesting, and which made no sense. Something interesting also is that I could make something way more complex, but since this is the second level in the game it needs to stay simple.
- The tree is "slightly" better lol. It is custom made for the level. Yet another amazing work of art by Lauren, our lead artist. It is a Bodhi tree: the Buddha is said to have attained enlightenment under such a tree. It look incredible when sliced, with all the roots morphing around each other (it is a 3D tree, so you can see the inside of the roots).
- There is sand coming from the desert world to make the two worlds more cohesive visually.
- True 4D grass. Looks amazing when sliced, especially the tall grass version (not shown here).
- All textures are truly 3D (the old textures were 2D and used to deform during the transition, as you can see in the old trailers). The look is more uniform, and we reduced the visual noise.
- PBR Lighting gives the scene more light, as every surface has a specular component, and tone mapping allows the shadows to be less dark.
- Got rid of the water around the level. I originally did this because the levels themselves used to look very simple and I didn't know what else to do to make the game more visually interesting. It also became extra confusing when I implemented real 4D water. The way the shadows continue outside the level looks great! I call the outside of the level the "table". The colors are picked to suggest the sky and ground color.
Samuel Loy
2023-08-31 16:07:23 +0000 UTCBenjamin
2023-08-26 17:59:37 +0000 UTC