DoujinStars
Lia
Lia

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WIP: Devola/Popola

and I found another problem!!!! there is a problem with their hair and idk what to do, I try corrective smooth, weighted normal, subdived and even bevels!! and nothing works I think its something in the mesh and its already rigged and weights fixed!!!

WIP: Devola/Popola

Comments

No problem! Your models are excellent, glad to be helping them along :)

Ergo

Omg it worked!!!! Youre my saviour!!!!!

Lia

Looks like some of your normals have flipped; Edit mode-->Select entire Hair Mesh-->Shift+N; If I'm right.

Ergo

If you need help with it can do it I have time

Quodmax

The other option is to just edit the textures in a different program like clip studio paint, photoshop, or gimp, since her hair is practically red you have an easier job

Quodmax

Try unsubidevide it's a low poly hair model so adding more polygons messes with the uvs

Quodmax


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