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Lia
Lia

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Updated: Gandelfe "rework"

Hey guys! just a small updated on the problem with the concave polygons, for those who doesn't know this affect the soft body simulation and these simulations does not reproduce at all

here are my discoveries:

and right now Im going to start my third try working on Gandelfe, I hope have the final body tonight ( the body proportion is not final is just a demostration of using Gandelfe morph on Urbosulsa body)

Updated: Gandelfe "rework"

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But there are other who doesnt know how to make their custom simulations and I prefer they have to option to remove it than dont have any at all or it doesnt work well plus is kinda late to apply that since I already "fix it" Im going to show the new body pretty soon

Lia

Tbh I don’t even use the soft body sims the importer does and just setup my own cloth physics, just use the wiggleor bone dynamics addon, or damp track constraints I’ve been experimenting with a bit. Edit: And I’m 1000% sure what I suggest works. I literally do it all the time AFTER all the other bells and whistles are added, shapekeys/morphs don’t matter (and you said something about merging the grafts but just do it after)

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