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Lia
Lia

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Updated: Mirko Clothes

Hello everyone!! Today I worked on the futa version of Mirko and I didn't know why I was taking so long fixing the textures and apparently there are more than 99+ objects on Mirko rig So I'm not sure whether to delete some clothes (mostly for optimization, although I highly recommend asolate only the objects you need in another scene but still this might be important for everyone) or keep them, you guys know the previews I showed its just a few  but there are many that I do not show so I dont know what to do :S

Updated: Mirko Clothes

Comments

yeah but still Im going to leave it like that, Im just going to post a big warning lol

Lia

yeah I think Im going to do that but Im going to add a note just in case hahaha

Lia

I don't mind having a main big file and then deleting what I don't need, maybe it'd be problematic when appending the whole mirko to an existing scene. I think someone could append the nude model and then append the clothes' objects needed, and then shrinkwrap or parent them? Idk really

Leonardo Caravaccio

Yeah that is a good point. I just assumed that was what a lot of people did since It seems like the easiest thing to do lol

Ember21HK

yeah I was thinking on that but you know, Im now really sure how its the workflow of each person here and how it affects them with this

Lia

I'd say keep them. It is fairly easy to delete some of the clothes you don't need for a scene/render. Plus you can just delete the ones you don't want on Mirko and save that version as a separate Mirko (for example: delete all the other clothes except for the hero suit and save it as Mirko Hero suit while keeping the main Mirko file as the base with all the clothes....God i hope I explained that correctly lol)

Ember21HK


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