Hi there! It begins. Finally, it begins.
I finished writing the recipe about 2 weeks ago, and now have been in the process of proof reading and editing.
The recipe was so enormous that I thought the best way for anyone to digest it was to actually split it again, so now there are four smaller recipes instead of the two:
1 Publish Custom Settings
2 Epic Constraint Limbs
3 Epic Constraint Torso
4 Epic Constraint Torso Turner
I've completely finished Recipes 1 & 2 and will be uploading them within the next few minutes.
Recipe 1 - available 24th September - no removal
is so important, that this will eventually be permanently available on my website as an addendum to the Core Chapter
It is a series of steps to be able to customise and create your very own properties window, allowing you to tweak and adjust your more complex puppetry with ease.
Recipe 2 - available 24th September - 24th October
is for the creation of those fancy Constraint based limbs complete with instructions of their use, master controllers for their customisation and even adjustable line thicknesses- useful for when they foreshorten or appear close to camera.
Recipe 3 - TBA very very soon
Is for the creation of a complete Constraint based Torso, with controls, customisation and usage instructions
Recipe 4 - TBA very very soon
Is for the creation of a master controller based turn around system for the Epic Torso, guiding you through the principles of a two part rotation control system.
I’m posting each recipe as a separate post on Patreon, so look for the downloads later today.
The complete Flesh Chapter will be available from my website shortly afterwards.
On a side note, thank you all so very much for persevering with me. This particular recipe has been probably the biggest of my entire ToonBoom career, and to get the balance between complexity and ease of explanation has not been at all easy.
I hope you will enjoy it!
Oli x
Oli
2023-09-27 17:25:33 +0000 UTCOli
2023-09-27 17:25:19 +0000 UTCmothchu
2023-09-24 15:08:41 +0000 UTC