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Frame Trap - Episode 91 "A Bloody Surge"


YouTube link -  https://www.youtube.com/watch?v=6C6DqPrUPbg 


SoundCloud - https://soundcloud.com/frame_trap/frame-trap-episode-91-a-bloody-surge/s-m5VkY


Today on Frame Trap, Ben, Huber, and Brad pour their hearts out for the Link's Awakening Remake, Shenmue III, Shantae and the Seven Sirens, Sayonara Wild Hearts, Astral Chain, Code Vein, River City Girls, and the Surge 2.

TIMESTAMPS

06:36 - The Legend of Zelda: Link's Awakening

29:33 - River City Girls

38:42 - Sayonara Wild Hearts

47:20 - Code Vein

59:28 - The Surge 2

01:13:33 - Caught in a Frame Trap: Slayer song or Doom level?

01:20:44 - Shenmue III Trial Version

01:33:25 - Shantae and the Seven Sirens Part 1

01:42:54 - Astral Chain

01:52:57 - How do we feel about the current direction of Sony's State of Play and the general sentiment behind similar productions?

02:15:01 - Emails

SPONSORS

Greg "TheDarkKnight" Kettering

Xotig (Search "Xotig" on Twitter)

Accounts Payable

\\\Gift of Heaven///

Daventry Vaporworks

Alex_AI

MEGA SPONSOR

ViewSonic - https://www.viewsonic.com/us/

Twitter - https://twitter.com/ViewSonicGaming

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Graphics - Joe Ellis (@Joe_David_Ellis): Concept & Design

Chris Leroux (@ChrisLeroux): Animation & Motion Graphics

Music: "Illuminate" by Ethan Rank - https://artlist.io/song/4423/illuminate

Explosion Audio - https://freesound.org/people/Iwiploppenisse/sounds/156031/

Explosion graphic - https://www.youtube.com/watch?v=Q7KmAe8_jZE

Frame Trap - Episode 91 "A Bloody Surge"

Comments

I'm near the end of Astral Chain and it is one of the most weird experiences I've ever had with a game. I think combat gets better and better as the game goes on, while quests generally get worst. Level design is not great but I do love the astral plane, more than real world IMO. I don't remember any other game that makes me go from "this is kinda shitty" to "this is one of the best things I've ever played". Glad I don't score games for a living.

Rui Fidalgo

When I was a kid I begged my parents to buy me the freshly released "Diablo". After days and days of discussions they finally caved in. So I started up the game, went down the stairs to the first dungeon, the music kicks in, I get swarmed by 7 undeads and skeletons and I INSTANT TURN OFF THE PC. Didn't touch the game for about 5 years after that :P. Sometimes parents know better ^^

As someone who loves cartoony visual styles. I think a lot of people don't like the the new look Zelda isn't because it's cartoony. It's because it has very little flair. This game just looks so stock standard.

Kenji Fuse

Huber's Jurassic Park and GTA 3 stories were hilarious. Great e-mail picks, Ben.

Karl Williams

The developers said they didn’t want code vein described as anime but in recent developer diaries they finally admitted it was anime. They wanted to go photorealistic but said then they wouldn’t be able to do certain things which is why they went anime.

Soul

Sadly, it seems as though the rush or appeal to play other games is much too high. The Allies say the combat is top notch (which I truly believe the combat is), but it's not top notch enough for them to want to stick with the game. Or at least, the rest of the game bogs it down so much that combat isn't enough of a draw (which I completely disagree with).

Rappy

Please make sure Huber gets this: In Astral Chain, after you beat the game -- Load the save! You get a "new file" that is just 70+ essentially arena missions. It's like the ultimate combat reward: more combat that just escalates in difficulty. There's even new enemy types and bosses as you progress through them. It's so easy to multitask and play a mission or two in handheld mode while watching a TV show.

Top tier panel. Thanks guys!

Pyrian


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