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Easy Allies Podcast #194 - All L&R Special

YouTube Link: https://www.youtube.com/watch?v=I-mW32c6xf0&feature=youtu.be
SoundCloud Link: https://soundcloud.com/easyallies/easy-allies-podcast-194-all-lr-special-122719/s-geuq0

This holiday week, we’re All Love & Respect, though obviously it goes very off track a few times, so Mostly Love & Respect, Some Regular Nonsensical Babbling.

00:02:03 - Have you ever bailed on a game commitment?
00:07:21 - Game - GameRankings’ Console Top 3s
00:27:51 - When are Games like Burying GI Joes?
00:38:05 - Game - Who Said That? - GameTrailers to Easy Allies
00:50:21 - The Magic of Magi-Nation
00:51:34 - Game - Got Em or Don’t Got Em - Round 2
01:01:43 - Does Dreams need a mascot?
01:05:37 - Game - Which year was this game released?
01:10:29 - Which games would benefit from losing the open world?
01:16:37 - Do the Game Awards need reveals?
01:31:00 - Best games as gifts memories
01:41:22 - Closing
01:42:00 - Producer Credits 

Easy Allies Podcast #194 - All L&R Special

Comments

Daminani's unwillingness to be just wrong sometimes is egregious.

Kenji Fuse

Kyle criticizing New Horizons for being too similar to New Leaf feels like a delayed reaction to me. People like me who have played since Wild World on DS are used to the incremental steps, and it needs no "Breath of the Wild" style overhaul. I think that line of thought is kind of dangerous to have about some franchises as it ends up pushing a franchise to become something it shouldn't. The appeal of older AC games was always their random element: You get a random town with random villagers and then the game's systems causes things to grow and change, basically for an eternity as long as you keep your save. Animal Crossing is almost like a System App to me. Once you get it, your virtual village lives its own life that you occasionally go and visit for the rest of your console's days. In fact, I had the opposite reaction as Kyle's for New Horizons this E3. I was afraid of the emphasis on Crafting and the lack of buildings at the startup of the island area. The last thing I want is Animal Crossing to turn into a full on "sim" game, where I'm the one deciding the construction of an entire town, and the focus on crafting to me suggests it's going to be a grindy and addictive title which is the opposite of the franchise's DNA of being relaxing and carefree, and where the player is 100% self-motivated without being rushed to do anything. I'm cautious about the new game, but if it's exactly like previous games that is only a good thing in my book, and then the incremental steps like windy days and hemisphere changes are there to add the next gen levels of variety rather than to overhaul the core of the experience.

Lunk

I accidently deleted my Animal Crossing new leaf village (losing 350 hours and years of progress) when I got a NEW 3ds... That was soul crushing and felt like burying my GI Joes forever.

Raven Perez

correction: Kyle is the dark KING of nerd media

Seraph

Kyle said my name correctly! Showing those old substitute teachers how it's done!

You could just try every week x)

Alec Church

Welp, gotta wait another year to get my question in :'(. Great podcast though!

Swet T.

Much love and respect to you and Kitty, you have come to the right place for the good feels.

Jeffrey Tessar

Sweet!, I didn't expect a podcast between Xmas and New Year. Happy Holidays Allies!

So thankful for this right now. I just lost my cat today and need jolly EZA vibes. L&R

Baircade

Audio download is working for me now.

PhoenxLeft

I love the smell of a new EZA podcast in the morning

Karl Williams

Glad it's not just me

Trevor Lewis

Same

Same problem here

Getting an error from the audio feed. Failing to download. Looks like the file is corrupted.

Professor Metal Gear


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